Rust Local Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,783 top 53%
- Rank · 7d ago
- #11,353 ▼430 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 549/600 | ▼−14−2.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 415/450 | ▼−61−12.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 194/225 | ▼−61−24.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 392/400 | ▼−48−10.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 48/250 | ▼−22−31.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 345/425 | ▲+19+5.8% |
Quick answers
from the figures on this pageRules & Settings
How is Rust Local Server configured in terms of rules and settings?
No gather rate is given in the name of Rust Local Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on Rust Local Server?
The game generates the procedural map on Rust Local Server.
Activity
Where does Rust Local Server sit in the rankings?
In the top 53% of all ranked servers, Rust Local Server is #11,783 on player hours over the last seven days.
How full is Rust Local Server?
At present, Rust Local Server is offline; the last sighting was 2 days 5 hours ago. Average players over seven days: 0; peak: 1.
Wipe Cycle
When does Rust Local Server schedule its wipes?
There are too few wipes on record for Rust Local Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 20 hours old.
Server Info
Where can Rust Local Server be found?
There is no region published for Rust Local Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 65.26.214.2:28015 is its address.
Rust Local Server is on which Rust version?
The build is Rust network protocol 2634 and build 166494 on Windows, running on Rust Local Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is Rust Local Server and is it currently online?
Rust Local Server is down. The last time we saw it was 2 days 5 hours ago. The last 7 full days give 3% uptime, 5 hours on out of 168. 1 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Rust Local Server?
These tags are published by Rust Local Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Rust Local Server?
On Rust Analytics, Rust Local Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Rust Local Server?
Type client.connect 65.26.214.2:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.