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RUST ANALYTICS
LIVE44,340PLY11,500SRV
QUOTE 65.99.173.24:28017 Online checked 12m ago

RAZSERVERS-2x-Small-PvP

2x moddedcarbon
Players · last
0/ 12
+024h
0% full
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 12
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#5,347
top 24%
Rank · 7d ago
#4,747
600 places down
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
41
player hours, last seven days
Map
3000
Procedural Map · seed 696969
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
16.4 days
between real wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 18:26 UTC8d ago 5 – running 0
Sat 19 Sep, 07:44 UTC25d ago 1 halved by day 1 16.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 640 on average312/350−139−30.8%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 417 on average174/175−73−29.6%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 300 on average190/500−79−29.3%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average21/1000−37−63.8%
5Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average17/100−8−31.3%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 253 on average149/300−48−24.3%

Quick answers

from the figures on this page

Server Rules

How is RAZSERVERS-2x-Small-PvP configured in terms of rules and settings?

RAZSERVERS-2x-Small-PvP carries its gather rate in its name: 2x. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on RAZSERVERS-2x-Small-PvP?

RAZSERVERS-2x-Small-PvP uses a procedural map of size 3,000 with seed 696969, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of RAZSERVERS-2x-Small-PvP?

In the top 24% of all ranked servers, RAZSERVERS-2x-Small-PvP is #5,347 on player hours over the last seven days.

How many players does RAZSERVERS-2x-Small-PvP have?

On RAZSERVERS-2x-Small-PvP, 0 players are in now, out of 12 slots. The mean over the last seven days is 0 players, reaching 4 at its highest. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 0 players.

Wipe Schedule

What happens on wipe day at RAZSERVERS-2x-Small-PvP?

The average peak across its recent wipes is 3 players. On the latest wipe, 26 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it did not hold.

On what cycle does RAZSERVERS-2x-Small-PvP wipe?

The record holds too few of RAZSERVERS-2x-Small-PvP's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 15 hours.

Server Overview

What is the server location for RAZSERVERS-2x-Small-PvP?

There is no region published for RAZSERVERS-2x-Small-PvP. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 65.99.173.24:28017 is its address.

How is the performance on RAZSERVERS-2x-Small-PvP?

Average server fps for the last 48 hours is 220; the floor was 203. 44,710 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,843 MB. A climbing entity count plus low fps is the lag players report.

RAZSERVERS-2x-Small-PvP is on which Rust version?

Rust network protocol 2634 and build 167584 on Linux is what RAZSERVERS-2x-Small-PvP runs. The protocol has to match for you to join, and Steam applies that update.

Is RAZSERVERS-2x-Small-PvP up, and how consistent is its uptime?

The server is live: RAZSERVERS-2x-Small-PvP is online. The reported uptime puts its last restart at about 45 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on RAZSERVERS-2x-Small-PvP?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp12 (Max players): Slot count: 12; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which RAZSERVERS-2x-Small-PvP publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RAZSERVERS-2x-Small-PvP show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RAZSERVERS-2x-Small-PvP: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Joining the Server

What steps do I take to join RAZSERVERS-2x-Small-PvP?

Type client.connect 65.99.173.24:28017 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp12
Max players Slot count: 12.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.