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RUST ANALYTICS
LIVE60,559PLY11,596SRV
QUOTE 66.113.12.51:28015 Online checked 13m ago

Fun in the Sun PVE

Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,874
top 72%
Rank · 7d ago
#15,970
96 places up
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1234
First seen
14 Sep 2026
no hostname published

Players

AveragePeak
0123413:0021:0006:0014:0003:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:16 UTC5d ago 0 – running 0
Wed 7 Oct, 21:07 UTC7d ago 0 – 1.7 days 0
Thu 1 Oct, 21:08 UTC FW13d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average486/475−71−12.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average270/275−91−25.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average131/200−25−15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average325/300+0−0.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average60/250+13+27.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average243/300−65−21.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Fun in the Sun PVE?

No gather rate appears in the name of Fun in the Sun PVE. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Fun in the Sun PVE?

Fun in the Sun PVE uses a procedural map of size 4,000 with seed 1234, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of Fun in the Sun PVE?

For the last seven days, Fun in the Sun PVE holds rank #15,874 on player hours, in the top 72% of all ranked servers.

How many players does Fun in the Sun PVE have?

0 of 20 slots on Fun in the Sun PVE are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How does Fun in the Sun PVE handle wipe day?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Fun in the Sun PVE schedule its wipes?

Fun in the Sun PVE wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 5 days 23 hours old.

Server Details

Where can Fun in the Sun PVE be found?

There is no region published for Fun in the Sun PVE. Rust Analytics reports the location a server claims, not the machine's actual location. 66.113.12.51:28015 is its address.

Fun in the Sun PVE is on which Rust version?

Rust network protocol 2634 and build 167058 on Windows is what Fun in the Sun PVE runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Fun in the Sun PVE and is it currently online?

Online at this moment: Fun in the Sun PVE. The last 7 full days give 76% uptime, 128 hours on out of 168. 14 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Fun in the Sun PVE?

Published by Fun in the Sun PVE for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Fun in the Sun PVE?

On Rust Analytics, Fun in the Sun PVE matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join Fun in the Sun PVE?

The console route: start Rust, press F1, enter client.connect 66.113.12.51:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build It runs build 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.