RedQuartz
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,848 top 72%
- Rank · 7d ago
- #15,970 ▲122 places up
- Last wipe
- 13d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:10 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average | 485/550 | ▼−62−11.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average | 323/325 | ▼−105−24.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 148/200 | ▼−60−28.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average | 316/350 | ▼−94−23.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average | 1047/1075 | ▲+1003+2270.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average | 256/325 | ▼−96−27.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RedQuartz?
No gather rate appears in the name of RedQuartz. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on RedQuartz?
RedQuartz uses a procedural map, which the game generates.
Player Count
What position does RedQuartz hold in the server rankings?
In the top 72% of all ranked servers, RedQuartz is #15,848 on player hours over the last seven days.
How full is RedQuartz?
On RedQuartz, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.
Wipe Cycle
What happens on wipe day at RedQuartz?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does RedQuartz schedule its wipes?
No rhythm can be told for RedQuartz yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 5 hours.
Server Details
What is the server location for RedQuartz?
There is no region published for RedQuartz. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 66.190.40.107:28015.
RedQuartz runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what RedQuartz runs. Joining requires the same protocol on your game, which Steam updates.
Is RedQuartz up, and how consistent is its uptime?
The server is live: RedQuartz is online. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on RedQuartz?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which RedQuartz publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does RedQuartz show up in Rust Analytics lists and filters?
These Rust Analytics lists include RedQuartz: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to RedQuartz?
The console route: start Rust, press F1, enter client.connect 66.190.40.107:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.