[US] Immortal Trial's | PVE | Perm Deep Sea | & more!
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 1 peak 2
- Rank
- #9,290 top 43% · #1259 in NA
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 18d ago monthly schedule
- Next wipe
- 16d 6h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 6 player hours, last seven days
- Map
- 4250 Custom Map · seed 1337
- First seen
- 20 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average | 44/200 | ▲+19+76.0% | |
| 2 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 51 on average | 26/100 | ▼−9−24.8% | |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 47 on average | 32/200 | ▲+6+20.8% | |
| 4 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 46 on average | 17/100 | ▼−13−43.5% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 37 on average | 13/150 | ▼−3−20.8% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 20 on average | 8/420 | ▼−11−57.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
The name of [US] Immortal Trial's | PVE | Perm Deep Sea | & more! carries no gather rate. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.
What is the current map on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
[US] Immortal Trial's | PVE | Perm Deep Sea | & more! uses a procedural map of size 4,250 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.
Player Count
What position does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! hold in the server rankings?
In the top 43% of all ranked servers, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is #9,290 on player hours over the last seven days and #1,259 in North America.
How full is [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
0 of 100 slots on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! are filled right now. The seven-day average is 1 players, with a peak of 2. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 1 players.
Wipe Cycle
On what cycle does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! wipe?
Using the force wipe, [US] Immortal Trial's | PVE | Perm Deep Sea | & more!'s next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 18 days 18 hours old. Its tags list a wipe each month.
Server Overview
Where can [US] Immortal Trial's | PVE | Perm Deep Sea | & more! be found?
The NA tag and North America are what [US] Immortal Trial's | PVE | Perm Deep Sea | & more! lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.23.226.238:25574.
How is the performance on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
Server fps over the last 48 hours: 58 on average, 47 at the lowest. 137,730 entities is the maximum carried: buildings, deployables and everything else. Up to 4,227 MB of memory was used. Low fps and growing entities are the source of felt lag.
What Rust version is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. Joining requires the same protocol on your game, which Steam updates.
Is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! up, and how consistent is its uptime?
Online at this moment: [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. 1 hours ago is when it last restarted, judging by the uptime it reports. First sighting by Rust Analytics: 20 October 2026.
Tags and Rankings
How should you interpret the tags on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
Published by [US] Immortal Trial's | PVE | Perm Deep Sea | & more! for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
These Rust Analytics lists include [US] Immortal Trial's | PVE | Perm Deep Sea | & more!: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to Join
What steps do I take to join [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
Type client.connect 66.23.226.238:25574 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
