GHC test rust
Key statistics
the figures behind the quote- Players now
- 0/ 24 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,013 top 69%
- Rank · 7d ago
- #16,111 ▲98 places up
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average | 486/475 | ▼−71−12.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average | 270/275 | ▼−91−25.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 131/200 | ▼−25−15.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average | 325/300 | ▪+0−0.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 60/250 | ▲+13+27.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average | 243/300 | ▼−65−21.1% |
Quick answers
from the figures on this pageRules & Settings
How is GHC test rust configured in terms of rules and settings?
No gather rate is given in the name of GHC test rust. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on GHC test rust?
A procedural map runs on GHC test rust, created by the game.
Player Count
Where does GHC test rust sit in the rankings?
In the top 69% of all ranked servers, GHC test rust is #16,013 on player hours over the last seven days.
How full is GHC test rust?
At present, GHC test rust is offline; the last sighting was 13 days 14 hours ago.
Wipe Schedule
How often does GHC test rust wipe?
No rhythm can be told for GHC test rust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 13 days 14 hours old.
Server Info
What is the server location for GHC test rust?
There is no region published for GHC test rust. Rust Analytics reports the location a server claims, not the machine's actual location. 66.245.194.41:30296 is its address.
GHC test rust is on which Rust version?
The version in use at GHC test rust: Rust network protocol 2634 and build 166494, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of GHC test rust?
No response from GHC test rust. It was last seen 13 days 14 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Tags and Rankings
How should you interpret the tags on GHC test rust?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp24 (Max players): Slot count: 24; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which GHC test rust publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does GHC test rust show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature GHC test rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to GHC test rust?
The console route: start Rust, press F1, enter client.connect 66.245.194.41:30296. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp24,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp24
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.