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RUST ANALYTICS
LIVE87,041PLY11,668SRV
QUOTE 66.51.96.60:28005 Offline NA checked 18d ago

Rocketcore

biweekly wipes moddedoxide
Players · last
0/ 150
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,879
top 72% · #1701 in NA
Rank · 7d ago
#15,831
1048 places down
Last wipe
41d ago
biweekly schedule
Next wipe
4h
Thu 15 Oct, 19:41 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 15 October, 19:41 UTCin 4h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 17 on average2/100−3−62.5%
2Lumber BoyzNA · groups of 8+ · biweekly · 4 on average0/50−1
3Vanilla++ CobaltRust.GG Solo/Duo/TrioNA · groups of 8+ · biweekly · 1 on average0/100−1−100.0%
4[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]NA · groups of 8+ · biweekly · 1 on average1/100+0+0.0%
5Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 62 on average48/200+6+12.9%
6Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 31 on average23/200+2+11.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rocketcore?

No gather rate appears in the name of Rocketcore. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Rocketcore?

A procedural map of size 3,500 with seed 1 runs on Rocketcore, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does Rocketcore hold in the server rankings?

On seven-day player hours, Rocketcore sits at #16,879, in the top 72% across ranked servers and #1,701 in North America.

How full is Rocketcore?

At present, Rocketcore is offline; the last sighting was 18 days 15 hours ago.

Wipe Frequency

When does Rocketcore schedule its wipes?

From biweekly: 14 days after its last wipe, the next wipe at Rocketcore is estimated. The date of its next wipe is Thursday 15 October at 19:41 UTC. 41 days 19 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Details

Where can Rocketcore be found?

With the NA tag, Rocketcore lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.96.60:28005.

Rocketcore is on which Rust version?

The version in use at Rocketcore: Rust network protocol 2633 and build 163207, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rocketcore?

Rocketcore is down. The last time we saw it was 18 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Rocketcore?

Published by Rocketcore for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): It holds 150 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rocketcore show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rocketcore: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to Join

How can I connect to Rocketcore?

Type client.connect 66.51.96.60:28005 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^b,NA,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players It holds 150 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163207
Build It runs build 163207.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.