PookieBearsRust
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,547 top 52% · #1380 in NA
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6h ago biweekly schedule
- Next wipe
- 13d 17h Fri 30 Oct, 02:18 UTC
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- 4316 Procedural Map · seed 1
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagComing wipes
- 13d 17hFri 30 Oct, 02:18 UTC
- 20d 10hThu 5 Nov, 19:00 UTCFW
- 27d 17hFri 13 Nov, 02:18 UTC
- 41d 17hFri 27 Nov, 02:18 UTC
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:18 UTC6h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 유자차 서버 | 30xEA · groups of 8+ · 30x · monthly · 2 on average | 1/100 | ▪+0 |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on PookieBearsRust?
No gather rate appears in the name of PookieBearsRust. 5 players is the upper limit for a group. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.
Which map is played on PookieBearsRust?
A procedural map of size 4,316 with seed 1 runs on PookieBearsRust, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does PookieBearsRust hold in the server rankings?
In the top 52% of all ranked servers, PookieBearsRust is #11,547 on player hours over the last seven days and #1,380 in North America.
How full is PookieBearsRust?
On PookieBearsRust, 0 players are in now, out of 50 slots. Average players over seven days: 0; peak: 1. At 01:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
On what cycle does PookieBearsRust wipe?
Its tag guides the prediction, as PookieBearsRust has too few wipes on record to confirm its schedule. On Friday 30 October at 02:18 UTC the next wipe is due. 6 hours ago the current world was created. The tags show wipes every two weeks.
Server Details
What is the server location for PookieBearsRust?
In North America, PookieBearsRust lists itself with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.96.61:28035.
Is PookieBearsRust performing well?
Server fps over the last 48 hours: 13 on average, 5 at the lowest. The entity count reached 105,093, covering buildings, deployables and all else in the world. Memory use peaked at 2,848 MB. What players feel as lag is low fps together with a rising entity count.
PookieBearsRust runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what PookieBearsRust runs. Joining requires the same protocol on your game, which Steam updates.
Is PookieBearsRust up, and how consistent is its uptime?
Online at this moment: PookieBearsRust. 21 minutes ago is when it last restarted, judging by the uptime it reports. The earliest Rust Analytics saw it was 15 October 2026.
Tags & Filters
What is the meaning of the tags on PookieBearsRust?
These tags are published by PookieBearsRust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts5 (Group limit): Team size caps at 5; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^j (Battle royale): Gather loot and fight as the zone tightens; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
PookieBearsRust appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature PookieBearsRust: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Connection
What is the process to join PookieBearsRust?
Type client.connect 66.51.96.61:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,^j,NA,gmrust,cs167781,ts5,^o^z
Game
gmrust
mp50
ts5
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^j
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
