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RUST ANALYTICS
LIVE83,212PLY11,714SRV
QUOTE 66.51.96.68:28020 Offline NA checked 20d ago

The Unc's Server solo low pop

teams off biweekly wipes moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,459
top 71% · #1586 in NA
Rank · 7d ago
#14,993
466 places down
Last wipe
27d ago
biweekly schedule
Next wipe
50m
Wed 14 Oct, 17:11 UTC
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1957610010
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeWednesday 14 October, 17:11 UTCin 50m

Its biweekly schedule tag · low confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 50mWed 14 Oct, 17:11 UTC
  2. 14d 0hWed 28 Oct, 17:11 UTC
  3. 22d 2hThu 5 Nov, 19:00 UTCFW
  4. 28d 0hWed 11 Nov, 17:11 UTC
  5. 42d 0hWed 25 Nov, 17:11 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 17:11 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average6/100−2−24.2%
2Lumber BoyzNA · groups of 8+ · biweekly · 4 on average1/50+0−25.0%
3Vanilla++ CobaltRust.GG Solo/Duo/TrioNA · groups of 8+ · biweekly · 1 on average1/100+0+0.0%
4[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]NA · groups of 8+ · biweekly · 1 on average1/100−1−55.6%
5Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 68 on average44/200+0+0.8%
6Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 34 on average24/200+2+7.1%

Quick answers

from the figures on this page

Server Rules

How is The Unc's Server solo low pop configured in terms of rules and settings?

The name of The Unc's Server solo low pop carries no gather rate. A group limit is not published. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on The Unc's Server solo low pop?

A procedural map of size 3,500 with seed 1957610010 runs on The Unc's Server solo low pop, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of The Unc's Server solo low pop?

In the top 71% of all ranked servers, The Unc's Server solo low pop is #15,459 on player hours over the last seven days and #1,586 in North America.

How many players does The Unc's Server solo low pop have?

Right now, The Unc's Server solo low pop is offline; the last sighting was 20 days 22 hours ago.

Wipe Cycle

How does The Unc's Server solo low pop handle wipe day?

The average peak across its recent wipes is 2 players. On the latest wipe, 3 hours after the wipe, the crowd peaked.

On what cycle does The Unc's Server solo low pop wipe?

The prediction follows the tag because too few of The Unc's Server solo low pop's wipes are on record to confirm its schedule. On Wednesday 14 October at 17:11 UTC the next wipe is due. This world has been running for 27 days 23 hours. The tags show wipes every two weeks.

Server Details

What is the server location for The Unc's Server solo low pop?

The NA tag and North America are what The Unc's Server solo low pop lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.96.68:28020.

The Unc's Server solo low pop is on which Rust version?

Rust network protocol 2633 and build 163794 on Linux is what The Unc's Server solo low pop runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of The Unc's Server solo low pop?

The Unc's Server solo low pop is down. The last time we saw it was 20 days 22 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on The Unc's Server solo low pop?

These tags are published by The Unc's Server solo low pop and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts0 (Group limit): Teams do not run here; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature The Unc's Server solo low pop?

On Rust Analytics, The Unc's Server solo low pop matches these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks.

Connection

What is the process to join The Unc's Server solo low pop?

The console route: start Rust, press F1, enter client.connect 66.51.96.68:28020. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,NA,gmrust,cs163794,ts0,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts0
Group limit Teams do not run here.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.