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RUST ANALYTICS
LIVE84,698PLY11,727SRV
QUOTE 66.51.96.74:28020 Online NA checked 11m ago

Ape Land

monthly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,990
top 54% · #1376 in NA
Rank · 7d ago
#9,094
2896 places down
Last wipe
10d ago
monthly schedule
Next wipe
22d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
16 max
players per team
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
2000
Procedural Map · seed 2071425264
First seen
20 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 54% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 0h

The force wipe · high confidence

usual gap
8.2 days
between real wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:33 UTC11d ago 1 – running 0
Fri 25 Sep, 13:15 UTC19d ago 0 – 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average40/175+7+22.4%
2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average11/90+0+0.0%
3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average2/1000−2−51.0%
4[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average4/50+2+152.6%
5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average3/50−1−25.0%
6[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average3/50+1+38.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Ape Land?

No gather rate is given in the name of Ape Land. Group size is capped at 16 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Ape Land?

Ape Land uses a procedural map of size 2,000 with seed 2071425264, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does Ape Land sit in the rankings?

In the top 54% of all ranked servers, Ape Land is #11,990 on player hours over the last seven days and #1,376 in North America.

How full is Ape Land?

On Ape Land, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 1. At 00:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Cycle

How does Ape Land handle wipe day?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Ape Land wipe?

Once a month, at the force wipe, Ape Land wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 10 days 20 hours old. The tags state monthly wipes.

Server Details

What is the location of Ape Land?

With the NA tag, Ape Land lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 66.51.96.74:28020 is its address.

What is the performance like on Ape Land?

Average server fps for the last 48 hours is 60; the floor was 60. The entity count reached 16,572, covering buildings, deployables and all else in the world. Memory use peaked at 1,654 MB. Low fps and growing entities are the source of felt lag.

Ape Land is on which Rust version?

Rust network protocol 2634 and build 167058 on Linux is what Ape Land runs. Joining requires the same protocol on your game, which Steam updates.

Is Ape Land up, and how consistent is its uptime?

Ape Land is up. It is taking players now. Its own uptime figure dates the last restart to roughly 6 days 21 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Ape Land?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts16 (Group limit): Team size caps at 16; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America, which Ape Land publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Ape Land show up in Rust Analytics lists and filters?

On Rust Analytics, Ape Land matches these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Ape Land?

Type client.connect 66.51.96.74:28020 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167058,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts16
Group limit Team size caps at 16.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build Build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.