ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 4
- Rank
- #4,071 top 18% · #729 in NA
- Rank · 7d ago
- #6,570 ▲2499 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 1h Thu 5 Nov, 19:00 UTC FW
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 95 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 39% in NA, and #264 of the quad servers (top 32%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 29 on average | 26/200 | ▲+2+6.1% | |
| 2 | RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 7 on average | 2/150 | ▼−5−71.4% | |
| 3 | Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 2 on average | 0/50 | ▼−1−100.0% | |
| 4 | Austin Texas Vanilla NoobsNA · quad · monthly · 1 on average | 0/75 | ▼−2−100.0% | |
| 5 | [US] Facepunch Softcore 1NA · quad · monthly · 93 on average | 62/300 | ▼−23−26.8% | |
| 6 | [US] Facepunch Softcore 2NA · quad · monthly · 73 on average | 54/300 | ▼−21−28.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
The name of ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ carries no gather rate. quad caps groups at 4 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
What is the current map on ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ uses a procedural map of size 4,500 with seed 1, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
In the top 18% of all ranked servers, ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ is #4,071 on player hours over the last seven days and #729 in North America. In the quad group, it ranks #264.
What is the population on ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
0 of 50 slots on ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ are filled right now. The seven-day average is 1 players, with a peak of 4. At 02:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
What can you expect on wipe day for ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
The average peak across its recent wipes is 2 players. 46 hours after the latest wipe, the crowd reached its peak.
When does ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ schedule its wipes?
Once a month, at the force wipe, ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 21 hours old. A monthly wipe schedule is published in its tags.
Server Info
Where can ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ be found?
The NA tag and North America are what ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 66.51.96.90:28005 is its address.
What is the performance like on ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
Server fps over the last 48 hours: 51 on average, 5 at the lowest. At its peak it held 119,169 entities: buildings, deployables and the rest of the world. Up to 3,557 MB of memory was used. Low fps and growing entities are the source of felt lag.
ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ runs which version of Rust?
The version in use at ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ up, and how consistent is its uptime?
The server is live: ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ is online. The reported uptime puts its last restart at about 8 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
Published by ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; NA (North America): The browser places this server in North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.
ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+: Rust community servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What is the process to join ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
Type client.connect 66.51.96.90:28005 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts4
Game
gmrust
mp50
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.