RustLocker
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,050 #1565 in NA
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 48d ago monthly schedule
- Next wipe
- 22d 7h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average | 11/175 | ▼−11−50.4% | |
| 2 | Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average | 8/90 | ▲+3+71.4% | |
| 3 | Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average | 2/1000 | ▼−1−35.1% | |
| 4 | Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average | 2/50 | ▲+1+100.0% | |
| 5 | [US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average | 0/50 | ▼−2−100.0% | |
| 6 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average | 1/50 | ▪+0+0.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RustLocker?
The name of RustLocker carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustLocker?
A procedural map runs on RustLocker, created by the game.
Population
What is the rank of RustLocker?
In the top – of all ranked servers, RustLocker is #15,050 on player hours over the last seven days and #1,565 in North America.
How many players does RustLocker have?
Right now, RustLocker is offline; the last sighting was 30 days ago.
Wipe Frequency
When does RustLocker schedule its wipes?
The estimate for RustLocker's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 48 days 2 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Info
What is the server location for RustLocker?
The NA tag and North America are what RustLocker lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.96.93:28015.
RustLocker runs which version of Rust?
The build is Rust network protocol 2632 and build 161125 on Linux, running on RustLocker. Joining requires the same protocol on your game, which Steam updates.
How reliable is RustLocker and is it currently online?
Offline at this moment: RustLocker. Last seen 30 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on RustLocker?
Published by RustLocker for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs161125 (Build): Game build: 161125; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RustLocker show up in Rust Analytics lists and filters?
On Rust Analytics, RustLocker matches these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to Join
How can I connect to RustLocker?
The console route: start Rust, press F1, enter client.connect 66.51.96.93:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2632,^m,NA,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp100
ts8
v2632
cs161125
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.