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RUST ANALYTICS
LIVE45,909PLY11,499SRV
QUOTE 66.51.97.64:28015 Online EU checked 13m ago

Test

biweekly wipes moddedoxidepve
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,947
top 72% · #2509 in EU
Rank · 7d ago
#12,494
3453 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 7h
Thu 15 Oct, 18:08 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 942019
First seen
17 Sep 2026
no hostname published

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:08 UTCin 1d 7h

Its biweekly schedule tag · low confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 1d 7hThu 15 Oct, 18:08 UTC
  2. 15d 7hThu 29 Oct, 18:08 UTC
  3. 22d 8hThu 5 Nov, 19:00 UTCFW
  4. 29d 7hThu 12 Nov, 18:08 UTC
  5. 43d 7hThu 26 Nov, 18:08 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average137/2000−30−18.0%
2TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 53 on average29/100−13−31.5%
3[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 31 on average12/50−14−53.8%
4PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average39/100+19+91.4%
5[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 27 on average9/100−2−18.8%
6RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average25/200+6+32.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Test?

No gather rate appears in the name of Test. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Test?

The map on Test is procedural, size 3,500, with seed 942019, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does Test sit in the rankings?

In the top 72% of all ranked servers, Test is #15,947 on player hours over the last seven days and #2,509 in Europe.

How full is Test?

0 of 50 slots on Test are filled right now. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at Test?

Recent wipes at this server drew an average peak of 1 players. 37 hours after the latest wipe, the crowd reached its peak.

On what cycle does Test wipe?

The prediction follows the tag because too few of Test's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 18:08 UTC. This world has been running for 12 days 15 hours. A fortnightly wipe is published in its tags.

Server Info

What is the location of Test?

In Europe, Test lists itself with the EU tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.97.64:28015.

Is Test performing well?

Average server fps for the last 48 hours is 54; the floor was 5. 70,435 entities is the maximum carried: buildings, deployables and everything else. Up to 3,099 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Test runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Test. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Test?

The server is live: Test is online. 3 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.

Tags & Filters

What is the meaning of the tags on Test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe, which Test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Test appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Test matches these lists: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Test?

Type client.connect 66.51.97.64:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.