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RUST ANALYTICS
LIVE83,863PLY11,703SRV
QUOTE 66.51.98.52:28005 Offline NA checked 9h ago

Test Server

monthly wipes moddedoxide
Players · last
1/ 50
+124h
2% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 1
Rank
#10,483
top 47% · #1324 in NA
Rank · 7d ago
#13,276
2793 places up
Last wipe
11d ago
monthly schedule
Next wipe
22d 2h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
24 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75103:0004:0005:0006:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608003:0004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 47% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 2h

The force wipe · high confidence

usual gap
1 days
between real wipes
on rhythm
25%
of its recent wipes
wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:22 UTC11d ago 1 – running 0
Thu 1 Oct, 19:03 UTC FW12d ago 1 – 1.3 days 0
Wed 30 Sep, 20:43 UTC13d ago 1 – 0.9 days 1
Wed 30 Sep, 10:31 UTC14d ago 1 – 0.4 days 1
Mon 28 Sep, 17:22 UTC15d ago 1 – 1.7 days 0
Mon 28 Sep, 08:14 UTC16d ago 1 – 0.4 days 0
Sun 27 Sep, 07:08 UTC17d ago 1 – 1 days 0
Fri 25 Sep, 20:08 UTC18d ago 1 – 1.5 days 0
Fri 25 Sep, 10:09 UTC19d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average29/175−1−2.5%
2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average8/90−1−9.4%
3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average4/1000−1−18.6%
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average0/50−2−100.0%
5[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average3/50+1+63.6%
6[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average0/50−2−100.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Test Server?

No gather rate is given in the name of Test Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

What is the current map on Test Server?

The map on Test Server is procedural, size 3,000, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of Test Server?

In the top 47% of all ranked servers, Test Server is #10,483 on player hours over the last seven days and #1,324 in North America.

What is the population on Test Server?

Right now, Test Server is offline; the last sighting was 9 hours ago. Average players over seven days: 1; peak: 1. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 1 players.

Wipe Cycle

How does Test Server handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Test Server schedule its wipes?

Once a month, at the force wipe, Test Server wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 11 days 12 hours old. The tags state monthly wipes.

Server Overview

What is the location of Test Server?

The NA tag and North America are what Test Server lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.98.52:28005.

What is the performance like on Test Server?

Average server fps for the last 48 hours is 60; the floor was 60. The entity count reached 48,222, covering buildings, deployables and all else in the world. Memory use peaked at 1,693 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Test Server running?

Rust network protocol 2634 and build 167781 on Linux is what Test Server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Test Server?

Offline at this moment: Test Server. Last seen 9 hours ago. Its own uptime figure dates the last restart to roughly 35 minutes ago. 7 full days have passed with 1% uptime, 2 of 168 hours. First sighting by Rust Analytics: 24 September 2026.

Tags & Filters

What is the meaning of the tags on Test Server?

Published by Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

Test Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Test Server: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Test Server?

The console route: start Rust, press F1, enter client.connect 66.51.98.52:28005. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.