Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,483 top 47% · #1324 in NA
- Rank · 7d ago
- #13,276 ▲2793 places up
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 22d 2h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 1 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:22 UTC11d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:03 UTC FW12d ago | 1 | – | 1.3 days | 0 |
| Wed 30 Sep, 20:43 UTC13d ago | 1 | – | 0.9 days | 1 |
| Wed 30 Sep, 10:31 UTC14d ago | 1 | – | 0.4 days | 1 |
| Mon 28 Sep, 17:22 UTC15d ago | 1 | – | 1.7 days | 0 |
| Mon 28 Sep, 08:14 UTC16d ago | 1 | – | 0.4 days | 0 |
| Sun 27 Sep, 07:08 UTC17d ago | 1 | – | 1 days | 0 |
| Fri 25 Sep, 20:08 UTC18d ago | 1 | – | 1.5 days | 0 |
| Fri 25 Sep, 10:09 UTC19d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average | 29/175 | ▼−1−2.5% | |
| 2 | Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average | 8/90 | ▼−1−9.4% | |
| 3 | Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average | 4/1000 | ▼−1−18.6% | |
| 4 | Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average | 0/50 | ▼−2−100.0% | |
| 5 | [US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average | 3/50 | ▲+1+63.6% | |
| 6 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average | 0/50 | ▼−2−100.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Test Server?
No gather rate is given in the name of Test Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
What is the current map on Test Server?
The map on Test Server is procedural, size 3,000, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of Test Server?
In the top 47% of all ranked servers, Test Server is #10,483 on player hours over the last seven days and #1,324 in North America.
What is the population on Test Server?
Right now, Test Server is offline; the last sighting was 9 hours ago. Average players over seven days: 1; peak: 1. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 1 players.
Wipe Cycle
How does Test Server handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does Test Server schedule its wipes?
Once a month, at the force wipe, Test Server wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 11 days 12 hours old. The tags state monthly wipes.
Server Overview
What is the location of Test Server?
The NA tag and North America are what Test Server lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.98.52:28005.
What is the performance like on Test Server?
Average server fps for the last 48 hours is 60; the floor was 60. The entity count reached 48,222, covering buildings, deployables and all else in the world. Memory use peaked at 1,693 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is Test Server running?
Rust network protocol 2634 and build 167781 on Linux is what Test Server runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Test Server?
Offline at this moment: Test Server. Last seen 9 hours ago. Its own uptime figure dates the last restart to roughly 35 minutes ago. 7 full days have passed with 1% uptime, 2 of 168 hours. First sighting by Rust Analytics: 24 September 2026.
Tags & Filters
What is the meaning of the tags on Test Server?
Published by Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.
Test Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Test Server: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Test Server?
The console route: start Rust, press F1, enter client.connect 66.51.98.52:28005. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.