FGG - Experiment 49
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,749 top 71% · #1521 in NA
- Rank · 7d ago
- #6,902 ▼8847 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 4h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1609848817
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 2.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 22d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:19 UTC12d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:46 UTC13d ago | 4 | – | 1.3 days | 1 |
| Sat 26 Sep, 08:36 UTC18d ago | 4 | halved by day 2 | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average | 18/175 | ▼−4−20.0% | |
| 2 | Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average | 7/90 | ▲+1+23.5% | |
| 3 | Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average | 3/1000 | ▼−2−40.0% | |
| 4 | Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average | 0/50 | ▪+0 | |
| 5 | [US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average | 2/50 | ▼−1−35.1% | |
| 6 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average | 1/50 | ▪+0−7.7% |
Quick answers
from the figures on this pageMap and Rules
How is FGG - Experiment 49 configured in terms of rules and settings?
The name of FGG - Experiment 49 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
What is the current map on FGG - Experiment 49?
FGG - Experiment 49 uses a procedural map of size 3,000 with seed 1609848817, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does FGG - Experiment 49 hold in the server rankings?
In the top 71% of all ranked servers, FGG - Experiment 49 is #15,749 on player hours over the last seven days and #1,521 in North America.
What is the population on FGG - Experiment 49?
0 of 50 slots on FGG - Experiment 49 are filled right now. Average players over seven days: 0; peak: 1.
Wipe Cycle
How does FGG - Experiment 49 handle wipe day?
Recent wipes at this server drew an average peak of 3 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 2 is where the crowd fell when it did not hold.
When does FGG - Experiment 49 schedule its wipes?
The only wipe at FGG - Experiment 49 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 9 hours old. The tags state monthly wipes.
Server Info
Where can FGG - Experiment 49 be found?
With the NA tag, FGG - Experiment 49 lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.98.57:28005 is its address.
What is the performance like on FGG - Experiment 49?
The last 48 hours average 59 server fps, the low being 34. 45,459 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,097 MB. Low fps and growing entities are the source of felt lag.
What Rust version is FGG - Experiment 49 running?
The version in use at FGG - Experiment 49: Rust network protocol 2634 and build 166494, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is FGG - Experiment 49 and is it currently online?
FGG - Experiment 49 is up. It is taking players now. 12 days 7 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 16 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on FGG - Experiment 49?
These tags are published by FGG - Experiment 49 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.
FGG - Experiment 49 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature FGG - Experiment 49: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to FGG - Experiment 49?
The console route: start Rust, press F1, enter client.connect 66.51.98.57:28005. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
