We Do Not Eat Our Allies
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #7,498 top 34% · #1160 in NA
- Rank · 7d ago
- #5,914 ▼1584 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 9h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 15 player hours, last seven days
- Map
- 3300 Procedural Map · seed 270523416
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average | 13/175 | ▼−9−41.1% | |
| 2 | Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average | 10/90 | ▲+4+79.1% | |
| 3 | Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average | 2/1000 | ▪+0+4.8% | |
| 4 | Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average | 1/50 | ▪+0+0.0% | |
| 5 | [US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average | 0/50 | ▼−1−100.0% | |
| 6 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average | 2/50 | ▲+2 |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on We Do Not Eat Our Allies?
The name of We Do Not Eat Our Allies carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on We Do Not Eat Our Allies?
We Do Not Eat Our Allies uses a procedural map of size 3,300 with seed 270523416, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of We Do Not Eat Our Allies?
In the top 34% of all ranked servers, We Do Not Eat Our Allies is #7,498 on player hours over the last seven days and #1,160 in North America.
How many players does We Do Not Eat Our Allies have?
On We Do Not Eat Our Allies, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 2. At 06:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
What happens on wipe day at We Do Not Eat Our Allies?
The average peak across its recent wipes is 2 players. 12 hours after the latest wipe, the crowd reached its peak.
How often does We Do Not Eat Our Allies wipe?
Once a month, at the force wipe, We Do Not Eat Our Allies wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 15 hours. A monthly wipe schedule is published in its tags.
Server Overview
What is the server location for We Do Not Eat Our Allies?
With the NA tag, We Do Not Eat Our Allies lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.98.58:28040.
Is We Do Not Eat Our Allies performing well?
The last 48 hours average 43 server fps, the low being 5. 63,554 entities is the maximum carried: buildings, deployables and everything else. Up to 2,302 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
We Do Not Eat Our Allies is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on We Do Not Eat Our Allies. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of We Do Not Eat Our Allies?
We Do Not Eat Our Allies is up. It is taking players now. 14 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.
Server Tags
How should you interpret the tags on We Do Not Eat Our Allies?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America, which We Do Not Eat Our Allies publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does We Do Not Eat Our Allies show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature We Do Not Eat Our Allies: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join We Do Not Eat Our Allies?
Type client.connect 66.51.98.58:28040 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.