Porchatta's Paradise
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #6,272 top 29% · #1028 in NA
- Rank · 7d ago
- #14,630 ▲8358 places up
- Last wipe
- 7d ago monthly schedule
- Next wipe
- 10d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 21 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1
- First seen
- 18 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 10d 23hThu 5 Nov, 19:00 UTCFW
- 38d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:39 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 55 on average | 75/200 | ▲+10+15.7% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 41 on average | 44/200 | ▼−1−2.0% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 38 on average | 44/100 | ▼−6−12.3% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 37 on average | 40/100 | ▼−18−30.7% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 27 on average | 40/150 | ▼−6−12.1% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 14 on average | 24/420 | ▪+0−2.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Porchatta's Paradise?
No gather rate appears in the name of Porchatta's Paradise. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. Joining needs premium status. VAC is active.
What is the current map on Porchatta's Paradise?
The map on Porchatta's Paradise is procedural, size 4,500, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does Porchatta's Paradise sit in the rankings?
In the top 29% of all ranked servers, Porchatta's Paradise is #6,272 on player hours over the last seven days and #1,028 in North America.
How full is Porchatta's Paradise?
On Porchatta's Paradise, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 1 players.
Wipe Frequency
How does Porchatta's Paradise handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does Porchatta's Paradise wipe?
The only wipe at Porchatta's Paradise is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 7 days 1 hours old. A monthly wipe schedule is published in its tags.
Server Details
Where can Porchatta's Paradise be found?
With the NA tag, Porchatta's Paradise lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 66.51.98.62:28000.
What is the performance like on Porchatta's Paradise?
The last 48 hours average 19 server fps, the low being 5. 117,787 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,191 MB. What players feel as lag is low fps together with a rising entity count.
Porchatta's Paradise is on which Rust version?
Rust network protocol 2635 and build 168909 on Linux is what Porchatta's Paradise runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Porchatta's Paradise and is it currently online?
Online at this moment: Porchatta's Paradise. Its own uptime figure dates the last restart to roughly 2 days 13 hours ago. 100% is its uptime for the last 6 full days, 144 of 144 hours. 18 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Porchatta's Paradise?
Published by Porchatta's Paradise for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^q (Premium): Joining needs premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Porchatta's Paradise show up in Rust Analytics lists and filters?
On Rust Analytics, Porchatta's Paradise matches these lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What is the process to join Porchatta's Paradise?
Type client.connect 66.51.98.62:28000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Joining needs premium status.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^p,^m,NA,gmrust,cs168909,^q,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^q
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
