[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #4,732 top 21% · #844 in NA
- Rank · 7d ago
- #6,426 ▲1694 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 7h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 100 max players per team
- Gather rate
- – no rate in the name
- Score
- 60 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:10 UTC12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 33/200 | ▲+4+15.1% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 38/200 | ▲+4+10.9% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 26/100 | ▪+0−1.0% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average | 17/100 | ▼−4−18.7% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 20/150 | ▼−1−4.4% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average | 9/420 | ▼−3−22.9% |
Quick answers
from the figures on this pageServer Rules
How is [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills configured in terms of rules and settings?
No gather rate appears in the name of [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills. 100 players is the upper limit for a group. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is played on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
The map on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills is procedural, size 3,500, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills sit in the rankings?
In the top 21% of all ranked servers, [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills is #4,732 on player hours over the last seven days and #844 in North America.
How many players does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills have?
On [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills, 1 players are in now, out of 100 slots. The seven-day average is 0 players, with a peak of 2. At 06:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.
Wipe Schedule
How does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills handle wipe day?
An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.
How often does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills wipe?
A single monthly wipe is what [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 10 hours ago the current world was created. Its tags list a wipe each month.
Server Overview
What is the location of [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
With the NA tag, [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. 66.51.99.39:28019 is its address.
Is [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills performing well?
Server fps over the last 48 hours: 114 on average, 95 at the lowest. 93,758 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,693 MB. A climbing entity count plus low fps is the lag players report.
[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills. The protocol has to match for you to join, and Steam applies that update.
Is [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills up, and how consistent is its uptime?
[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills is up. It is taking players now. 2 minutes ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
Published by [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts100 (Group limit): Teams take no more than 100; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.
[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
The console route: start Rust, press F1, enter client.connect 66.51.99.39:28019. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://forgerustservers.com.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts100,^o^z
Game
gmrust
mp100
ts100
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.