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RUST ANALYTICS
LIVE71,374PLY11,616SRV
QUOTE 66.51.99.40:28075 Online NA checked 8m ago

Sopwith's Small Maps - Weekly (usually)

trio weekly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#7,693
top 35% · #1175 in NA
Rank · 7d ago
#8,942
1249 places up
Last wipe
6d ago
weekly schedule
Next wipe
9h
Wed 14 Oct, 23:03 UTC
Group limit
trio
players per team
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 35% of all ranked servers, top 64% in NA, and #396 of the trio servers (top 65%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeWednesday 14 October, 23:03 UTCin 9h

Its weekly schedule tag · low confidence

usual gap
2.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 2

Coming wipes

  1. 9hWed 14 Oct, 23:03 UTC
  2. 7d 9hWed 21 Oct, 23:03 UTC
  3. 14d 9hWed 28 Oct, 23:03 UTC
  4. 21d 9hWed 4 Nov, 23:03 UTC
  5. 22d 5hThu 5 Nov, 19:00 UTCFW
  6. 28d 9hWed 11 Nov, 23:03 UTC
  7. 35d 9hWed 18 Nov, 23:03 UTC
  8. 42d 9hWed 25 Nov, 23:03 UTC

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:03 UTC6d ago 1 – running 0
Wed 7 Oct, 08:52 UTC7d ago 2 – 0.6 days 1
Tue 6 Oct, 23:57 UTC7d ago 2 – 0.4 days 1
Mon 5 Oct, 07:12 UTC9d ago 1 – 1.7 days 1
Fri 2 Oct, 00:06 UTC12d ago 1 halved by day 2 3.3 days 0
Thu 24 Sep, 03:31 UTC20d ago 1 held half 7.9 days 0
Thu 17 Sep, 05:31 UTC27d ago 3 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 122 on average8/150+4+118.2%
2Rusticated.com - US Trio | Monday WipesNA · trio · weekly · 81 on average50/150−71−58.6%
3Reddit.com/r/PlayRust - US TrioNA · trio · weekly · 10 on average6/300−1−13.3%
4RustForNoobs.com | Solo Duo Trio | Weekly | USNA · trio · weekly · 9 on average1/150+0
5RustForNoobs.com | Mondays | Solo Duo Trio | USNA · trio · weekly · 5 on average6/150+4+188.0%
6US RustLife.net | Solo/Duo/Trio | Fridays | Noob FriendlyNA · trio · weekly · 2 on average0/100−2−100.0%

Quick answers

from the figures on this page

Server Rules

How is Sopwith's Small Maps - Weekly (usually) configured in terms of rules and settings?

No gather rate appears in the name of Sopwith's Small Maps - Weekly (usually). trio caps groups at 3 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Sopwith's Small Maps - Weekly (usually)?

Sopwith's Small Maps - Weekly (usually) uses a procedural map of size 3,000 with seed 1, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does Sopwith's Small Maps - Weekly (usually) hold in the server rankings?

On seven-day player hours, Sopwith's Small Maps - Weekly (usually) sits at #7,693, in the top 35% across ranked servers and #1,175 in North America. In the trio group, it ranks #396.

How full is Sopwith's Small Maps - Weekly (usually)?

0 of 50 slots on Sopwith's Small Maps - Weekly (usually) are filled at the moment. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 1 players.

Wipe Schedule

How does Sopwith's Small Maps - Weekly (usually) handle wipe day?

Recent wipes at this server drew an average peak of 2 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. If it did not hold, by day 2 the crowd dropped below half.

How often does Sopwith's Small Maps - Weekly (usually) wipe?

The prediction follows the tag because too few of Sopwith's Small Maps - Weekly (usually)'s wipes are on record to confirm its schedule. The date of its next wipe is Wednesday 14 October at 23:03 UTC. 6 days 12 hours ago the current world was created. Weekly wipes are what its tags advertise.

Server Info

What is the location of Sopwith's Small Maps - Weekly (usually)?

The NA tag and North America are what Sopwith's Small Maps - Weekly (usually) lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.99.40:28075.

Is Sopwith's Small Maps - Weekly (usually) performing well?

Server fps over the last 48 hours: 45 on average, 5 at the lowest. At its peak it held 47,502 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,096 MB. A climbing entity count plus low fps is the lag players report.

Sopwith's Small Maps - Weekly (usually) is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what Sopwith's Small Maps - Weekly (usually) runs. Joining requires the same protocol on your game, which Steam updates.

Is Sopwith's Small Maps - Weekly (usually) up, and how consistent is its uptime?

Sopwith's Small Maps - Weekly (usually) is up. It is taking players now. 12 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Sopwith's Small Maps - Weekly (usually)?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts3 (Group limit): 3 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^w (Weekly): Wipes land every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America, which Sopwith's Small Maps - Weekly (usually) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Sopwith's Small Maps - Weekly (usually) show up in Rust Analytics lists and filters?

These Rust Analytics lists include Sopwith's Small Maps - Weekly (usually): Modded Rust servers, Trio Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

How to Join

What steps do I take to join Sopwith's Small Maps - Weekly (usually)?

The console route: start Rust, press F1, enter client.connect 66.51.99.40:28075. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts3
Group limit 3 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipes land every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.