Sopwith's Small Maps - Weekly (usually)
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,693 top 35% · #1175 in NA
- Rank · 7d ago
- #8,942 ▲1249 places up
- Last wipe
- 6d ago weekly schedule
- Next wipe
- 9h Wed 14 Oct, 23:03 UTC
- Group limit
- trio players per team
- Gather rate
- – no rate in the name
- Score
- 13 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 64% in NA, and #396 of the trio servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 2.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 2
Coming wipes
- 9hWed 14 Oct, 23:03 UTC
- 7d 9hWed 21 Oct, 23:03 UTC
- 14d 9hWed 28 Oct, 23:03 UTC
- 21d 9hWed 4 Nov, 23:03 UTC
- 22d 5hThu 5 Nov, 19:00 UTCFW
- 28d 9hWed 11 Nov, 23:03 UTC
- 35d 9hWed 18 Nov, 23:03 UTC
- 42d 9hWed 25 Nov, 23:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:03 UTC6d ago | 1 | – | running | 0 |
| Wed 7 Oct, 08:52 UTC7d ago | 2 | – | 0.6 days | 1 |
| Tue 6 Oct, 23:57 UTC7d ago | 2 | – | 0.4 days | 1 |
| Mon 5 Oct, 07:12 UTC9d ago | 1 | – | 1.7 days | 1 |
| Fri 2 Oct, 00:06 UTC12d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Thu 24 Sep, 03:31 UTC20d ago | 1 | held half | 7.9 days | 0 |
| Thu 17 Sep, 05:31 UTC27d ago | 3 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 122 on average | 8/150 | ▲+4+118.2% | |
| 2 | Rusticated.com - US Trio | Monday WipesNA · trio · weekly · 81 on average | 50/150 | ▼−71−58.6% | |
| 3 | Reddit.com/r/PlayRust - US TrioNA · trio · weekly · 10 on average | 6/300 | ▼−1−13.3% | |
| 4 | RustForNoobs.com | Solo Duo Trio | Weekly | USNA · trio · weekly · 9 on average | 1/150 | ▪+0 | |
| 5 | RustForNoobs.com | Mondays | Solo Duo Trio | USNA · trio · weekly · 5 on average | 6/150 | ▲+4+188.0% | |
| 6 | US RustLife.net | Solo/Duo/Trio | Fridays | Noob FriendlyNA · trio · weekly · 2 on average | 0/100 | ▼−2−100.0% |
Quick answers
from the figures on this pageServer Rules
How is Sopwith's Small Maps - Weekly (usually) configured in terms of rules and settings?
No gather rate appears in the name of Sopwith's Small Maps - Weekly (usually). trio caps groups at 3 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Sopwith's Small Maps - Weekly (usually)?
Sopwith's Small Maps - Weekly (usually) uses a procedural map of size 3,000 with seed 1, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does Sopwith's Small Maps - Weekly (usually) hold in the server rankings?
On seven-day player hours, Sopwith's Small Maps - Weekly (usually) sits at #7,693, in the top 35% across ranked servers and #1,175 in North America. In the trio group, it ranks #396.
How full is Sopwith's Small Maps - Weekly (usually)?
0 of 50 slots on Sopwith's Small Maps - Weekly (usually) are filled at the moment. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 1 players.
Wipe Schedule
How does Sopwith's Small Maps - Weekly (usually) handle wipe day?
Recent wipes at this server drew an average peak of 2 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. If it did not hold, by day 2 the crowd dropped below half.
How often does Sopwith's Small Maps - Weekly (usually) wipe?
The prediction follows the tag because too few of Sopwith's Small Maps - Weekly (usually)'s wipes are on record to confirm its schedule. The date of its next wipe is Wednesday 14 October at 23:03 UTC. 6 days 12 hours ago the current world was created. Weekly wipes are what its tags advertise.
Server Info
What is the location of Sopwith's Small Maps - Weekly (usually)?
The NA tag and North America are what Sopwith's Small Maps - Weekly (usually) lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.99.40:28075.
Is Sopwith's Small Maps - Weekly (usually) performing well?
Server fps over the last 48 hours: 45 on average, 5 at the lowest. At its peak it held 47,502 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,096 MB. A climbing entity count plus low fps is the lag players report.
Sopwith's Small Maps - Weekly (usually) is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what Sopwith's Small Maps - Weekly (usually) runs. Joining requires the same protocol on your game, which Steam updates.
Is Sopwith's Small Maps - Weekly (usually) up, and how consistent is its uptime?
Sopwith's Small Maps - Weekly (usually) is up. It is taking players now. 12 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on Sopwith's Small Maps - Weekly (usually)?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts3 (Group limit): 3 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^w (Weekly): Wipes land every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America, which Sopwith's Small Maps - Weekly (usually) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Sopwith's Small Maps - Weekly (usually) show up in Rust Analytics lists and filters?
These Rust Analytics lists include Sopwith's Small Maps - Weekly (usually): Modded Rust servers, Trio Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
How to Join
What steps do I take to join Sopwith's Small Maps - Weekly (usually)?
The console route: start Rust, press F1, enter client.connect 66.51.99.40:28075. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts3,^o^z
Game
gmrust
mp50
ts3
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
