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RUST ANALYTICS
LIVE41,612PLY11,464SRV
QUOTE 66.51.99.41:28015 Online NA checked 7m ago

AJ's Private Rust Server

monthly wipes moddedoxidepvepremium
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#8,455
top 38% · #1233 in NA
Rank · 7d ago
#8,234
221 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 9h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
10
player hours, last seven days
Map
4000
Procedural Map · seed 720020752
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 38% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 9h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average31/200+14+87.9%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average40/200+16+68.4%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average5/100−20−79.7%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average14/100−3−15.6%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average13/150−9−40.7%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average11/420+3+40.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on AJ's Private Rust Server?

No gather rate appears in the name of AJ's Private Rust Server. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.

What is the current map on AJ's Private Rust Server?

AJ's Private Rust Server uses a procedural map of size 4,000 with seed 720020752, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of AJ's Private Rust Server?

On seven-day player hours, AJ's Private Rust Server sits at #8,455, in the top 38% across ranked servers and #1,233 in North America.

How full is AJ's Private Rust Server?

0 of 50 slots on AJ's Private Rust Server are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 1 players.

Wipe Frequency

What can you expect on wipe day for AJ's Private Rust Server?

The average peak across its recent wipes is 1 players. 13 hours after the latest wipe, the crowd reached its peak.

How often does AJ's Private Rust Server wipe?

The only wipe at AJ's Private Rust Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 14 hours old. A monthly wipe schedule is published in its tags.

Server Overview

What is the server location for AJ's Private Rust Server?

In North America, AJ's Private Rust Server lists itself with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.99.41:28015.

What is the performance like on AJ's Private Rust Server?

Server fps over the last 48 hours: 104 on average, 51 at the lowest. 96,809 entities is the maximum carried: buildings, deployables and everything else. Up to 2,979 MB of memory was used. A climbing entity count plus low fps is the lag players report.

AJ's Private Rust Server runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what AJ's Private Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of AJ's Private Rust Server?

Online at this moment: AJ's Private Rust Server. Its own uptime figure dates the last restart to roughly 22 hours ago. 7 full days have passed with 67% uptime, 112 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on AJ's Private Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^q (Premium): Rust premium status is required to join; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America, which AJ's Private Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature AJ's Private Rust Server?

The following Rust Analytics lists feature AJ's Private Rust Server: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

How can I connect to AJ's Private Rust Server?

Type client.connect 66.51.99.41:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Rust premium status is required to join.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,^q,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.