Skip to the page
RUST ANALYTICS
LIVE85,331PLY11,695SRV
QUOTE 66.51.99.45:28000 Online NA checked 7m ago

[US] Immortal Trial's | PVE | Perm Deep Sea | & more!

monthly wipes moddedoxidepve
Players · last
3/ 50
+1+71.4%24h
6% full
Day range 0 4
7-day avg 2 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
3/ 50
6% full
Change · 24h
+1
+71.4% from 2
7-day average
2
peak 5
Rank
#2,703
top 12% · #470 in NA
Rank · 7d ago
#2,570
133 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 1h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
251
player hours, last seven days
Map
4250
Custom Map · seed 1337
First seen
20 Sep 2026
no hostname published

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 12% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 1h

The force wipe · high confidence

usual gap
0.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
5
players, last three wipes

Coming wipes

  1. 22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW12d ago 6 – running 0
Thu 1 Oct, 09:24 UTC13d ago 4 – 0.4 days 1
Wed 30 Sep, 09:27 UTC14d ago 5 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average49/200−16−25.1%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 61 on average48/200+2+5.1%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average54/100−6−10.0%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 47 on average30/100−6−17.6%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average30/150−12−28.0%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average16/420−8−31.9%

Quick answers

from the figures on this page

Server Rules

How is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! configured in terms of rules and settings?

No gather rate is given in the name of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

[US] Immortal Trial's | PVE | Perm Deep Sea | & more! uses a procedural map of size 4,250 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Population

Where does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! sit in the rankings?

On seven-day player hours, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! sits at #2,703, in the top 12% across ranked servers and #470 in North America.

What is the population on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

3 of 50 slots on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! are filled at the moment. The seven-day average is 2 players, with a peak of 5. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 4 players.

Wipe Schedule

What can you expect on wipe day for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

Recent wipes at this server drew an average peak of 5 players. On the latest wipe, 45 hours after the wipe, the crowd peaked.

When does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! schedule its wipes?

A single monthly wipe is what [US] Immortal Trial's | PVE | Perm Deep Sea | & more! runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 23 hours old. Its tags list a wipe each month.

Server Info

What is the server location for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

In North America, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.99.45:28000.

Is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! performing well?

Server fps over the last 48 hours: 51 on average, 5 at the lowest. 123,636 entities is the maximum carried: buildings, deployables and everything else. Up to 4,180 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! running?

The version in use at [US] Immortal Trial's | PVE | Perm Deep Sea | & more!: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! and is it currently online?

[US] Immortal Trial's | PVE | Perm Deep Sea | & more! is up. It is taking players now. The reported uptime puts its last restart at about 4 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

These tags are published by [US] Immortal Trial's | PVE | Perm Deep Sea | & more! and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

On Rust Analytics, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! matches these lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

The console route: start Rust, press F1, enter client.connect 66.51.99.45:28000. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.