Skip to the page
RUST ANALYTICS
LIVE38,465PLY11,453SRV
QUOTE 66.51.99.45:28025 Online NA checked 10m ago

Rustmod.cc PVE | Raidable Bases |

monthly wipes moddedoxidepve
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,203
top 68% · #1488 in NA
Rank · 7d ago
#9,295
5908 places down
Last wipe
8d ago
monthly schedule
Next wipe
22d 10h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Procedural Map · seed 55555
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 10h

The force wipe · high confidence

usual gap
3.9 days
between real wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:36 UTC8d ago 1 – running 0
Thu 1 Oct, 17:26 UTC FW12d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average33/200+21+184.5%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average43/200+28+188.6%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average29/100+9+42.6%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average25/100+11+75.4%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average28/150+11+66.5%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average11/420+5+89.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rustmod.cc PVE | Raidable Bases |?

No gather rate is given in the name of Rustmod.cc PVE | Raidable Bases |. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rustmod.cc PVE | Raidable Bases |?

The map on Rustmod.cc PVE | Raidable Bases | is procedural, size 1,000, with seed 55555, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does Rustmod.cc PVE | Raidable Bases | sit in the rankings?

On seven-day player hours, Rustmod.cc PVE | Raidable Bases | sits at #15,203, in the top 68% across ranked servers and #1,488 in North America.

How many players does Rustmod.cc PVE | Raidable Bases | have?

0 of 50 slots on Rustmod.cc PVE | Raidable Bases | are filled at the moment. Average players over seven days: 0; peak: 1.

Wipe Cycle

What can you expect on wipe day for Rustmod.cc PVE | Raidable Bases |?

Recent wipes at this server drew an average peak of 0 players. 7 hours after the latest wipe, the crowd reached its peak.

How often does Rustmod.cc PVE | Raidable Bases | wipe?

Once a month, at the force wipe, Rustmod.cc PVE | Raidable Bases | wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 8 days 16 hours. A monthly wipe schedule is published in its tags.

Server Details

What is the server location for Rustmod.cc PVE | Raidable Bases |?

In North America, Rustmod.cc PVE | Raidable Bases | lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.99.45:28025.

What is the performance like on Rustmod.cc PVE | Raidable Bases |?

Server fps over the last 48 hours: 120 on average, 116 at the lowest. At its peak it held 3,075 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,377 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Rustmod.cc PVE | Raidable Bases | running?

The version in use at Rustmod.cc PVE | Raidable Bases |: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is Rustmod.cc PVE | Raidable Bases | and is it currently online?

Rustmod.cc PVE | Raidable Bases | is up. It is taking players now. Its own uptime figure dates the last restart to roughly 36 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on Rustmod.cc PVE | Raidable Bases |?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The browser places this server in North America, which Rustmod.cc PVE | Raidable Bases | publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rustmod.cc PVE | Raidable Bases | show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Rustmod.cc PVE | Raidable Bases |: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Rustmod.cc PVE | Raidable Bases |?

The console route: start Rust, press F1, enter client.connect 66.51.99.45:28025. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://rustmod.cc.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.