TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,948 top 72% · #1543 in NA
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago monthly schedule
- Next wipe
- 22d 7h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 16 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 3
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 03:01 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 31/200 | ▲+2+8.1% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 39/200 | ▲+5+13.9% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 28/100 | ▲+2+6.7% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average | 19/100 | ▼−2−9.2% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 17/150 | ▼−4−18.7% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average | 9/420 | ▼−3−22.9% |
Quick answers
from the figures on this pageMap and Rules
How is TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE configured in terms of rules and settings?
No gather rate is given in the name of TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE. 16 players is the upper limit for a group. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. Entry requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.
Which map is played on TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?
TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE uses a procedural map of size 4,500 with seed 3, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE sit in the rankings?
On seven-day player hours, TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE sits at #15,948, in the top 72% across ranked servers and #1,543 in North America.
How many players does TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE have?
At present, TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE is offline; the last sighting was 4 days 15 hours ago. Average players over the last seven days: 0.
Wipe Frequency
What can you expect on wipe day for TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE schedule its wipes?
Once a month, at the force wipe, TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 5 days 8 hours ago the current world was created. Its tags list a wipe each month.
Server Overview
Where can TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE be found?
In North America, TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.99.54:28040.
TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE is on which Rust version?
Rust network protocol 2634 and build 167231 on Linux is what TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE runs. The protocol has to match for you to join, and Steam applies that update.
Is TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE up, and how consistent is its uptime?
Offline at this moment: TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE. Last seen 4 days 15 hours ago. The last 7 full days give 10% uptime, 17 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts16 (Group limit): Team size caps at 16; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No fighting between players: the world is the threat; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The browser places this server in North America, which TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE show up in Rust Analytics lists and filters?
These Rust Analytics lists include TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Connection
What steps do I take to join TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?
Type client.connect 66.51.99.54:28040 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Entry requires Rust's premium status. You can reach its website at https://discord.com/invite/rYt8qc65wu.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167231,^q,ts16,^o^z
Game
gmrust
mp100
ts16
v2634
cs167231
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^q
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.