Deathloop Battlefield | Weekly | Koth | Loadouts
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 72% · #1544 in NA
- Rank · 7d ago
- #15,188 ▼767 places down
- Last wipe
- 11d ago weekly schedule
- Next wipe
- 2d 7h Sat 17 Oct, 01:03 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2400 Procedural Map · seed 118217541
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 2d 7hSat 17 Oct, 01:03 UTC
- 9d 7hSat 24 Oct, 01:03 UTC
- 16d 7hSat 31 Oct, 01:03 UTC
- 22d 1hThu 5 Nov, 19:00 UTCFW
- 23d 7hSat 7 Nov, 01:03 UTC
- 30d 7hSat 14 Nov, 01:03 UTC
- 37d 7hSat 21 Nov, 01:03 UTC
- 44d 7hSat 28 Nov, 01:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:03 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 129 on average | 68/600 | ▼−38−35.7% | |
| 2 | Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 18 on average | 5/200 | ▼−8−62.7% | |
| 3 | Project Wolverine US | 5x | No Bp's | Insta Craft | Mini | TP |NA · groups of 10+ · 5x · weekly · 6 on average | 4/100 | ▼−2−29.4% | |
| 4 | SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average | 2/100 | ▲+1+100.0% | |
| 5 | US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average | 2/200 | ▼−1−25.0% | |
| 6 | |US| Dark Matter Rust Servers 1000000x | MYMINI | KITS | BGRADENA · groups of 8+ · 1e+06x · weekly · 1 on average | 0/50 | ▪+0 |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Deathloop Battlefield | Weekly | Koth | Loadouts?
The name of Deathloop Battlefield | Weekly | Koth | Loadouts carries no gather rate. Up to 8 players per group, which is the game's default. battlefield is the mode, quick PvP, kits and boosted rates. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Deathloop Battlefield | Weekly | Koth | Loadouts?
Deathloop Battlefield | Weekly | Koth | Loadouts uses a procedural map of size 2,400 with seed 118217541, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does Deathloop Battlefield | Weekly | Koth | Loadouts sit in the rankings?
On seven-day player hours, Deathloop Battlefield | Weekly | Koth | Loadouts sits at #15,955, in the top 72% across ranked servers and #1,544 in North America.
How full is Deathloop Battlefield | Weekly | Koth | Loadouts?
Right now, Deathloop Battlefield | Weekly | Koth | Loadouts is offline; the last sighting was 7 days 5 hours ago. Average players over the last seven days: 0.
Wipe Cycle
What can you expect on wipe day for Deathloop Battlefield | Weekly | Koth | Loadouts?
An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does Deathloop Battlefield | Weekly | Koth | Loadouts schedule its wipes?
Its tag guides the prediction, as Deathloop Battlefield | Weekly | Koth | Loadouts has too few wipes on record to confirm its schedule. On Saturday 17 October at 01:03 UTC the next wipe is due. 11 days 16 hours ago the current world was created. Its tags state a wipe every week.
Server Overview
Where can Deathloop Battlefield | Weekly | Koth | Loadouts be found?
The NA tag and North America are what Deathloop Battlefield | Weekly | Koth | Loadouts lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.99.58:28010 is its address.
Deathloop Battlefield | Weekly | Koth | Loadouts is on which Rust version?
The version in use at Deathloop Battlefield | Weekly | Koth | Loadouts: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is Deathloop Battlefield | Weekly | Koth | Loadouts up, and how consistent is its uptime?
Offline at this moment: Deathloop Battlefield | Weekly | Koth | Loadouts. Last seen 7 days 5 hours ago. 8% is its uptime for the last 7 full days, 13 of 168 hours. The earliest Rust Analytics saw it was 14 September 2026.
Server Tags
What is the meaning of the tags on Deathloop Battlefield | Weekly | Koth | Loadouts?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^i (Battlefield): Kits and high rates for quick PvP; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing, which Deathloop Battlefield | Weekly | Koth | Loadouts publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Deathloop Battlefield | Weekly | Koth | Loadouts appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Deathloop Battlefield | Weekly | Koth | Loadouts: Modded Rust servers, Best Rust battlefield servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Deathloop Battlefield | Weekly | Koth | Loadouts?
The console route: start Rust, press F1, enter client.connect 66.51.99.58:28010. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/ZUR7CjSE5P.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.