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RUST ANALYTICS
LIVE83,995PLY11,775SRV
QUOTE 66.51.99.59:28055 Online NA checked 13m ago

Wastelands Trust No One

biweekly wipes oxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#5,532
top 25% · #945 in NA
Rank · 7d ago
#6,009
477 places up
Last wipe
9d ago
biweekly schedule
Next wipe
4d 3h
Sat 17 Oct, 22:56 UTC
Group limit
12 max
players per team
Gather rate
–
no rate in the name
Score
38
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
18 Sep 2026
no hostname published

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 25% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 17 October, 22:56 UTCin 4d 3h

Its biweekly schedule tag · low confidence

usual gap
0.8 days
between real wipes
wipe-day peak
3
players, last three wipes

Coming wipes

  1. 4d 3hSat 17 Oct, 22:56 UTC
  2. 18d 3hSat 31 Oct, 22:56 UTC
  3. 22d 23hThu 5 Nov, 19:00 UTCFW
  4. 32d 3hSat 14 Nov, 22:56 UTC

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:56 UTC9d ago 2 – running 1
Sat 3 Oct, 02:33 UTC10d ago 4 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 78 on average47/200−16−25.4%
2Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 39 on average18/200−16−47.2%
3Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 39 on average19/200−11−35.8%
4Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 34 on average14/100−10−41.7%
5Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 20 on average14/200+5+50.0%
6Gringers Solo Only | Noob Friendly Oct 1NA · groups of 8+ · biweekly · 15 on average5/100−7−56.8%

Quick answers

from the figures on this page

Server Rules

How is Wastelands Trust No One configured in terms of rules and settings?

The name of Wastelands Trust No One carries no gather rate. 12 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Wastelands Trust No One?

A procedural map of size 3,000 with seed 1 runs on Wastelands Trust No One, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does Wastelands Trust No One sit in the rankings?

In the top 25% of all ranked servers, Wastelands Trust No One is #5,532 on player hours over the last seven days and #945 in North America.

How many players does Wastelands Trust No One have?

0 of 50 slots on Wastelands Trust No One are filled at the moment. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 2 players.

Wipe Frequency

What happens on wipe day at Wastelands Trust No One?

An average of 3 players marked the busiest point of its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked.

On what cycle does Wastelands Trust No One wipe?

The schedule at Wastelands Trust No One cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Saturday 17 October at 22:56 UTC. This world has been running for 9 days 20 hours. A fortnightly wipe is published in its tags.

Server Details

What is the server location for Wastelands Trust No One?

The NA tag and North America are what Wastelands Trust No One lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.99.59:28055.

Is Wastelands Trust No One performing well?

Average server fps for the last 48 hours is 60; the floor was 59. The entity count reached 47,607, covering buildings, deployables and all else in the world. Memory use peaked at 3,212 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Wastelands Trust No One running?

Rust network protocol 2634 and build 166652 on Linux is what Wastelands Trust No One runs. Joining requires the same protocol on your game, which Steam updates.

Is Wastelands Trust No One up, and how consistent is its uptime?

Online at this moment: Wastelands Trust No One. Its own uptime figure dates the last restart to roughly 7 days 16 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 18 September 2026.

Server Tags

How should you interpret the tags on Wastelands Trust No One?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts12 (Group limit): Team size caps at 12; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^o (Oxide): The plugin framework here is Oxide (uMod); NA (North America): The server browser files it under North America, which Wastelands Trust No One publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Wastelands Trust No One appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Wastelands Trust No One: Rust community servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Wastelands Trust No One?

Type client.connect 66.51.99.59:28055 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,NA,gmrust,cs166652,ts12,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts12
Group limit Team size caps at 12.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.