Pine Hosting - Slydrs World
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,885 top 45% · #1296 in NA
- Rank · 7d ago
- #6,969 ▼2916 places down
- Last wipe
- 8d ago biweekly schedule
- Next wipe
- 5d 2h Mon 19 Oct, 22:28 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 3 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 75% else halves by day 1
Coming wipes
- 5d 2hMon 19 Oct, 22:28 UTC
- 19d 2hMon 2 Nov, 22:28 UTC
- 21d 22hThu 5 Nov, 19:00 UTCFW
- 33d 2hMon 16 Nov, 22:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:28 UTC8d ago | 1 | – | running | 1 |
| Thu 1 Oct, 19:06 UTC FW13d ago | 1 | held half | 4.1 days | 1 |
| Tue 29 Sep, 17:36 UTC15d ago | 3 | halved by day 1 | 2.1 days | 1 |
| Fri 25 Sep, 17:21 UTC19d ago | 1 | held half | 4 days | 1 |
| Mon 21 Sep, 02:01 UTC23d ago | 1 | held half | 4.6 days | 1 |
| Sun 20 Sep, 01:36 UTC24d ago | 1 | – | 1 days | 0 |
| Sat 19 Sep, 01:06 UTC25d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 66 on average | 61/200 | ▲+6+10.1% | |
| 2 | Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 33 on average | 30/200 | ▲+5+18.8% | |
| 3 | Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 32 on average | 24/200 | ▲+1+2.9% | |
| 4 | Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 29 on average | 24/100 | ▼−3−10.6% | |
| 5 | Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 17 on average | 10/200 | ▼−7−41.5% | |
| 6 | Gringers Solo Only | Noob Friendly Oct 1NA · groups of 8+ · biweekly · 12 on average | 4/100 | ▪+0−11.1% |
Quick answers
from the figures on this pageRules & Settings
How is Pine Hosting - Slydrs World configured in terms of rules and settings?
No gather rate is given in the name of Pine Hosting - Slydrs World. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Pine Hosting - Slydrs World?
Pine Hosting - Slydrs World uses a procedural map of size 3,000 with seed 1, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What is the rank of Pine Hosting - Slydrs World?
On seven-day player hours, Pine Hosting - Slydrs World sits at #9,885, in the top 45% across ranked servers and #1,296 in North America.
How many players does Pine Hosting - Slydrs World have?
On Pine Hosting - Slydrs World, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 1.
Wipe Frequency
How does Pine Hosting - Slydrs World handle wipe day?
The average peak across its recent wipes is 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 75% of the time. Below half by day 1 is where the crowd fell when it did not hold.
When does Pine Hosting - Slydrs World schedule its wipes?
The prediction follows the tag because too few of Pine Hosting - Slydrs World's wipes are on record to confirm its schedule. On Monday 19 October at 22:28 UTC the next wipe is due. This world has been running for 8 days 21 hours. Its tags carry a wipe schedule of every two weeks.
Server Details
What is the server location for Pine Hosting - Slydrs World?
The NA tag and North America are what Pine Hosting - Slydrs World lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.99.62:28000.
How is the performance on Pine Hosting - Slydrs World?
Average server fps for the last 48 hours is 59; the floor was 35. At its peak it held 47,437 entities: buildings, deployables and the rest of the world. Up to 2,747 MB of memory was used. Low fps and growing entities are the source of felt lag.
Pine Hosting - Slydrs World is on which Rust version?
Rust network protocol 2634 and build 166652 on Linux is what Pine Hosting - Slydrs World runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is Pine Hosting - Slydrs World up, and how consistent is its uptime?
Online at this moment: Pine Hosting - Slydrs World. The reported uptime puts its last restart at about 8 days 19 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on Pine Hosting - Slydrs World?
Published by Pine Hosting - Slydrs World for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): The plugin framework Oxide (uMod) is in use; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.
Pine Hosting - Slydrs World appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Pine Hosting - Slydrs World matches these lists: Rust community servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connection
What is the process to join Pine Hosting - Slydrs World?
The console route: start Rust, press F1, enter client.connect 66.51.99.62:28000. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,NA,gmrust,cs166652,ts8,^o
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
