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RUST ANALYTICS
LIVE69,618PLY11,598SRV
QUOTE 66.51.99.87:28030 Offline NA checked 7d ago

Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA

2x quad weekly wipes oxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71% · #1543 in NA
Rank · 7d ago
#8,103
7857 places down
Last wipe
10d ago
weekly schedule
Next wipe
3d 14h
Sun 18 Oct, 03:34 UTC
Group limit
quad
players per team
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1879
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSunday 18 October, 03:34 UTCin 3d 14h

Its weekly schedule tag · low confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 3d 14hSun 18 Oct, 03:34 UTC
  2. 10d 14hSun 25 Oct, 03:34 UTC
  3. 17d 14hSun 1 Nov, 03:34 UTC
  4. 22d 5hThu 5 Nov, 19:00 UTCFW
  5. 24d 14hSun 8 Nov, 03:34 UTC
  6. 31d 14hSun 15 Nov, 03:34 UTC
  7. 38d 14hSun 22 Nov, 03:34 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:34 UTC10d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1유자차 서버 | 30xEA · groups of 8+ · 30x · monthly · 3 on average2/100−4−66.7%

Quick answers

from the figures on this page

Map and Rules

How is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA configured in terms of rules and settings?

Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA carries its gather rate in its name: 2x. quad caps groups at 4 players. minigames & battle royale is the mode, parkour, arenas, battle royale and Bedwars. Community is its listing in the server browser. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

A procedural map of size 3,000 with seed 1879 runs on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

On seven-day player hours, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA sits at #15,960, in the top 71% across ranked servers and #1,543 in North America. Among servers in quad, it stands at #634.

How full is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

At present, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is offline; the last sighting was 7 days 3 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

The average peak across its recent wipes is 2 players. On the latest wipe, 22 hours after the wipe, the crowd peaked.

On what cycle does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA wipe?

The schedule at Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Sunday 18 October at 03:34 UTC the next wipe is due. 10 days 9 hours ago the current world was created. Weekly wipes are what its tags advertise.

Server Overview

What is the location of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

In North America, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 66.51.99.87:28030.

What Rust version is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA running?

The build is Rust network protocol 2634 and build 166652 on Linux, running on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

No response from Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA. It was last seen 7 days 3 hours ago. 6% is its uptime for the last 7 full days, 10 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

Published by Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^j (Battle royale): The zone closes in while you loot and battle; ^o (Oxide): The plugin framework here is Oxide (uMod); NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

The following Rust Analytics lists feature Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: 2x Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Battle royale ^j and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to Join

How can I connect to Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

The console route: start Rust, press F1, enter client.connect 66.51.99.87:28030. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^j,NA,gmrust,cs166652,ts4,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Gameplay

^j
Battle royale The zone closes in while you loot and battle.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.