my test server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #6,904 top 31%
- Rank · 7d ago
- #8,262 ▲1358 places up
- Last wipe
- resets 10 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 19 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 17:40 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 16:55 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 16:40 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 00:30 UTC5d ago | – | – | – | 1 |
| Thu 8 Oct, 21:48 UTC5d ago | – | – | – | 1 |
| Thu 8 Oct, 19:39 UTC5d ago | – | – | – | 1 |
| Thu 8 Oct, 18:58 UTC5d ago | – | – | – | 1 |
| Thu 8 Oct, 17:37 UTC5d ago | – | – | – | 1 |
| Thu 8 Oct, 04:15 UTC6d ago | – | – | – | 1 |
| Thu 8 Oct, 03:34 UTC6d ago | – | – | – | 1 |
| Mon 5 Oct, 20:50 UTC8d ago | 1 | held half | 2.3 days | 1 |
| Wed 16 Sep, 03:22 UTC28d ago | 1 | – | 19.7 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 133 on average | 157/250 | ▲+6+4.0% | |
| 2 | Vital Rust - EU MonthlyEU · no group limit · 82 on average | 78/100 | ▼−6−7.3% | |
| 3 | Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average | 44/100 | ▼−34−43.3% | |
| 4 | Bestrust Solo/Duo/Trio/Quad Monthly | 14.10no group limit · 65 on average | 78/100 | ▲+10+14.1% | |
| 5 | Rustoria.co - EU Main | JUST WIPED 14.10EU · no group limit · 65 on average | 64/100 | ▪+0+0.4% | |
| 6 | Rustoria.co - EU East Medium | JUST WIPED 14.10EU · no group limit · 65 on average | 58/100 | ▼−9−13.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on my test server?
No gather rate appears in the name of my test server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on my test server?
my test server uses a procedural map, which the game generates.
Activity
What is the rank of my test server?
For the last seven days, my test server holds rank #6,904 on player hours, in the top 31% of all ranked servers.
What is the population on my test server?
Right now, my test server is offline; the last sighting was 4 days 13 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Frequency
When does my test server schedule its wipes?
A new world every few hours is what my test server does. None of those resets is a wipe, and no wipe schedule is kept.
Server Details
Where can my test server be found?
For my test server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 66.61.0.29:28015 is its address.
my test server runs which version of Rust?
Rust network protocol 2634 and build 167398 on Windows is what my test server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of my test server?
No response from my test server. It was last seen 4 days 13 hours ago. 13% is its uptime for the last 7 full days, 22 of 168 hours. First sighting by Rust Analytics: 15 September 2026.
Tags & Filters
How should you interpret the tags on my test server?
These tags are published by my test server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
my test server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, my test server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join my test server?
Type client.connect 66.61.0.29:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.