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RUST ANALYTICS
LIVE76,692PLY11,677SRV
QUOTE 66.61.0.29:28015 Offline checked 4d ago

my test server

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#6,904
top 31%
Rank · 7d ago
#8,262
1358 places up
Last wipe
resets
10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
19
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep6 Oct9 Oct11 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 17:40 UTC4d ago – – – 0
Fri 9 Oct, 16:55 UTC4d ago – – – 1
Fri 9 Oct, 16:40 UTC4d ago – – – 1
Fri 9 Oct, 00:30 UTC5d ago – – – 1
Thu 8 Oct, 21:48 UTC5d ago – – – 1
Thu 8 Oct, 19:39 UTC5d ago – – – 1
Thu 8 Oct, 18:58 UTC5d ago – – – 1
Thu 8 Oct, 17:37 UTC5d ago – – – 1
Thu 8 Oct, 04:15 UTC6d ago – – – 1
Thu 8 Oct, 03:34 UTC6d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 133 on average157/250+6+4.0%
2Vital Rust - EU MonthlyEU · no group limit · 82 on average78/100−6−7.3%
3Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average44/100−34−43.3%
4Bestrust Solo/Duo/Trio/Quad Monthly | 14.10no group limit · 65 on average78/100+10+14.1%
5Rustoria.co - EU Main | JUST WIPED 14.10EU · no group limit · 65 on average64/100+0+0.4%
6Rustoria.co - EU East Medium | JUST WIPED 14.10EU · no group limit · 65 on average58/100−9−13.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on my test server?

No gather rate appears in the name of my test server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on my test server?

my test server uses a procedural map, which the game generates.

Activity

What is the rank of my test server?

For the last seven days, my test server holds rank #6,904 on player hours, in the top 31% of all ranked servers.

What is the population on my test server?

Right now, my test server is offline; the last sighting was 4 days 13 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Frequency

When does my test server schedule its wipes?

A new world every few hours is what my test server does. None of those resets is a wipe, and no wipe schedule is kept.

Server Details

Where can my test server be found?

For my test server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 66.61.0.29:28015 is its address.

my test server runs which version of Rust?

Rust network protocol 2634 and build 167398 on Windows is what my test server runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of my test server?

No response from my test server. It was last seen 4 days 13 hours ago. 13% is its uptime for the last 7 full days, 22 of 168 hours. First sighting by Rust Analytics: 15 September 2026.

Tags & Filters

How should you interpret the tags on my test server?

These tags are published by my test server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

my test server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, my test server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join my test server?

Type client.connect 66.61.0.29:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.