Skip to the page
RUST ANALYTICS
LIVE43,831PLY11,494SRV
QUOTE 66.70.179.185:28015 Online NA checked 10m ago

Marratts Rust PVE

monthly wipes moddedoxidepve
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71% · #1543 in NA
Rank · 7d ago
#10,975
4985 places down
Last wipe
11d ago
monthly schedule
Next wipe
22d 9h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Procedural Map · seed 24680
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 9h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:26 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[TW][PVE]Strawberry Turkey PastaEA · groups of 8+ · monthly · 4 on average6/100+1+10.8%
2#1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]groups of 8+ · biweekly · 5 on average1/100−4−81.5%
3Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecaygroups of 8+ · 10x · monthly · 2 on average0/69+0
4RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ]EU · quad · monthly · 2 on average1/100+0−20.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Marratts Rust PVE?

No gather rate appears in the name of Marratts Rust PVE. The default group size of 8 players applies here. combat training is the mode, practice for aim and PvP, with loot provided. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

What is the current map on Marratts Rust PVE?

Marratts Rust PVE uses a procedural map of size 6,000 with seed 24680, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does Marratts Rust PVE sit in the rankings?

On seven-day player hours, Marratts Rust PVE sits at #15,960, in the top 71% across ranked servers and #1,543 in North America.

How many players does Marratts Rust PVE have?

On Marratts Rust PVE, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at Marratts Rust PVE?

An average of 1 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.

On what cycle does Marratts Rust PVE wipe?

The only wipe at Marratts Rust PVE is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 11 days 18 hours. Its tags list a wipe each month.

Server Info

Where can Marratts Rust PVE be found?

With the NA tag, Marratts Rust PVE lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.70.179.185:28015.

What is the performance like on Marratts Rust PVE?

Average server fps for the last 48 hours is 35; the floor was 35. 69,019 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 5,604 MB. Low fps and growing entities are the source of felt lag.

Marratts Rust PVE is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Windows, running on Marratts Rust PVE. The protocol has to match for you to join, and Steam applies that update.

Is Marratts Rust PVE up, and how consistent is its uptime?

Marratts Rust PVE is up. It is taking players now. The reported uptime puts its last restart at about 29 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on Marratts Rust PVE?

Published by Marratts Rust PVE for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Marratts Rust PVE show up in Rust Analytics lists and filters?

On Rust Analytics, Marratts Rust PVE matches these lists: Modded Rust servers, Rust aim training servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join Marratts Rust PVE?

The console route: start Rust, press F1, enter client.connect 66.70.179.185:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^d,NA,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^d
Combat training A practice server for aim and PvP, with loot provided.
^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.