BEEZYLAND
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #14,267 top 64%
- Rank · 7d ago
- #8,592 ▼5675 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 487/500 | ▼−3−0.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 327/300 | ▲+19+6.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 151/200 | ▼−6−3.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 243/225 | ▼−54−18.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 33/250 | ▼−15−30.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 258/300 | ▲+14+5.7% |
Quick answers
from the figures on this pageMap and Rules
How is BEEZYLAND configured in terms of rules and settings?
No gather rate is given in the name of BEEZYLAND. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on BEEZYLAND?
BEEZYLAND uses a procedural map, which the game generates.
Activity
What is the rank of BEEZYLAND?
For the last seven days, BEEZYLAND holds rank #14,267 on player hours, in the top 64% of all ranked servers.
How full is BEEZYLAND?
At present, BEEZYLAND is offline; the last sighting was 5 days 6 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Frequency
How often does BEEZYLAND wipe?
No rhythm can be told for BEEZYLAND yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 8 hours old.
Server Overview
What is the location of BEEZYLAND?
There is no region published for BEEZYLAND. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 67.163.204.65:28015.
What Rust version is BEEZYLAND running?
The build is Rust network protocol 2634 and build 167231 on Windows, running on BEEZYLAND. The protocol has to match for you to join, and Steam applies that update.
Is BEEZYLAND up, and how consistent is its uptime?
No response from BEEZYLAND. It was last seen 5 days 6 hours ago. The last 7 full days give 2% uptime, 4 hours on out of 168. 2 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on BEEZYLAND?
Published by BEEZYLAND for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
BEEZYLAND appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include BEEZYLAND: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join BEEZYLAND?
The console route: start Rust, press F1, enter client.connect 67.163.204.65:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp500
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.