RustDockerServer
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 72%
- Rank · 7d ago
- #16,709 ▲754 places up
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 12:26 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 492/525 | ▼−44−8.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 313/350 | ▼−47−13.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 153/200 | ▼−22−12.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 277/275 | ▼−69−19.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 38/250 | ▼−16−29.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 269/325 | ▪+0+0.1% |
Quick answers
from the figures on this pageServer Rules
How is RustDockerServer configured in terms of rules and settings?
The name of RustDockerServer carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on RustDockerServer?
RustDockerServer uses a procedural map, which the game generates.
Player Count
What position does RustDockerServer hold in the server rankings?
In the top 72% of all ranked servers, RustDockerServer is #15,955 on player hours over the last seven days.
What is the population on RustDockerServer?
0 of 100 slots on RustDockerServer are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
How often does RustDockerServer wipe?
There are too few wipes on record for RustDockerServer to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 47 hours ago the current world was created.
Server Info
What is the location of RustDockerServer?
No region is published by RustDockerServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 67.173.122.99:28015 is its address.
What Rust version is RustDockerServer running?
The version in use at RustDockerServer: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is RustDockerServer and is it currently online?
Online at this moment: RustDockerServer. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on RustDockerServer?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which RustDockerServer publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
RustDockerServer appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RustDockerServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join RustDockerServer?
The console route: start Rust, press F1, enter client.connect 67.173.122.99:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.