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RUST ANALYTICS
LIVE84,581PLY11,695SRV
QUOTE 67.213.127.149:1488 Offline checked 22d ago

Hoplite Rust Test

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,512
top 67%
Rank · 7d ago
#15,764
252 places up
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average534/600+13+2.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average440/450−37−7.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average217/225−56−20.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average431/450−9−2.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average42/250−28−40.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average355/450+14+4.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Hoplite Rust Test?

No gather rate is given in the name of Hoplite Rust Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on Hoplite Rust Test?

A procedural map runs on Hoplite Rust Test, created by the game.

Population

What position does Hoplite Rust Test hold in the server rankings?

For the last seven days, Hoplite Rust Test holds rank #15,512 on player hours, in the top 67% of all ranked servers.

How many players does Hoplite Rust Test have?

At present, Hoplite Rust Test is offline; the last sighting was 22 days 5 hours ago.

Wipe Frequency

When does Hoplite Rust Test schedule its wipes?

No rhythm can be told for Hoplite Rust Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 24 days 2 hours old.

Server Info

What is the location of Hoplite Rust Test?

For Hoplite Rust Test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 67.213.127.149:1488.

What Rust version is Hoplite Rust Test running?

The version in use at Hoplite Rust Test: Rust network protocol 2633 and build 164530, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is Hoplite Rust Test and is it currently online?

No response from Hoplite Rust Test. It was last seen 22 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 22 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Hoplite Rust Test?

These tags are published by Hoplite Rust Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Hoplite Rust Test?

The following Rust Analytics lists feature Hoplite Rust Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Hoplite Rust Test?

The console route: start Rust, press F1, enter client.connect 67.213.127.149:1488. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.