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RUST ANALYTICS
LIVE76,133PLY11,547SRV
QUOTE 67.222.136.166:7093 Online checked 9m ago

A Rust Server

Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,422
top 44%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
3000
Procedural Map · seed 78227
First seen
19 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 408 on average573/600+32+5.8%
2Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 408 on average117/200−58−33.3%
3Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 370 on average296/325−99−25.0%
4Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 309 on average126/200−77−37.9%
5Rustoria.co - EU East LongEU · groups of 12+ · monthly · 292 on average474/500−30−5.9%
6Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 271 on average343/425−66−16.2%

Quick answers

from the figures on this page

Rules & Settings

How is A Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on A Rust Server?

A procedural map of size 3,000 with seed 78227 runs on A Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does A Rust Server hold in the server rankings?

For the last seven days, A Rust Server holds rank #9,422 on player hours, in the top 44% of all ranked servers.

What is the population on A Rust Server?

On A Rust Server, 0 players are in now, out of 40 slots. The seven-day average is 0 players, with a peak of 1. At 01:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

On what cycle does A Rust Server wipe?

The record holds too few of A Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 2 days 15 hours.

Server Info

Where can A Rust Server be found?

For A Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 67.222.136.166:7093 is its address.

What is the performance like on A Rust Server?

The last 48 hours average 156 server fps, the low being 124. At its peak it held 50,945 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,379 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is A Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is A Rust Server and is it currently online?

A Rust Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 2 days 13 hours ago. The server stayed up 100% of the time in the last 1 full day. 24 of 24 hours were online. First sighting by Rust Analytics: 19 October 2026.

Server Tags

What is the meaning of the tags on A Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which A Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does A Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature A Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to A Rust Server?

Type client.connect 67.222.136.166:7093 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.