A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,422 top 44%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- 3000 Procedural Map · seed 78227
- First seen
- 19 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 408 on average | 573/600 | ▲+32+5.8% | |
| 2 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 408 on average | 117/200 | ▼−58−33.3% | |
| 3 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 370 on average | 296/325 | ▼−99−25.0% | |
| 4 | Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 309 on average | 126/200 | ▼−77−37.9% | |
| 5 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 292 on average | 474/500 | ▼−30−5.9% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 271 on average | 343/425 | ▼−66−16.2% |
Quick answers
from the figures on this pageRules & Settings
How is A Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on A Rust Server?
A procedural map of size 3,000 with seed 78227 runs on A Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does A Rust Server hold in the server rankings?
For the last seven days, A Rust Server holds rank #9,422 on player hours, in the top 44% of all ranked servers.
What is the population on A Rust Server?
On A Rust Server, 0 players are in now, out of 40 slots. The seven-day average is 0 players, with a peak of 1. At 01:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
On what cycle does A Rust Server wipe?
The record holds too few of A Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 2 days 15 hours.
Server Info
Where can A Rust Server be found?
For A Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 67.222.136.166:7093 is its address.
What is the performance like on A Rust Server?
The last 48 hours average 156 server fps, the low being 124. At its peak it held 50,945 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,379 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is A Rust Server running?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is A Rust Server and is it currently online?
A Rust Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 2 days 13 hours ago. The server stayed up 100% of the time in the last 1 full day. 24 of 24 hours were online. First sighting by Rust Analytics: 19 October 2026.
Server Tags
What is the meaning of the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which A Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does A Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature A Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
How can I connect to A Rust Server?
Type client.connect 67.222.136.166:7093 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.