RelayRidge
Key statistics
the figures behind the quote- Players now
- 1/ 4 25% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #12,436 top 56%
- Rank · 7d ago
- #10,161 ▼2275 places down
- Last wipe
- 157d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 399/450 | ▲+49+14.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 396/475 | ▲+113+39.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 288/300 | ▼−102−26.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 378/425 | ▲+104+38.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 73/250 | ▼−2−2.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 302/425 | ▲+29+10.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on RelayRidge?
No gather rate appears in the name of RelayRidge. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is not active.
What is the current map on RelayRidge?
The game generates the procedural map on RelayRidge.
Player Count
Where does RelayRidge sit in the rankings?
In the top 56% of all ranked servers, RelayRidge is #12,436 on player hours over the last seven days.
What is the population on RelayRidge?
Right now, RelayRidge is offline; the last sighting was 2 days ago. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Frequency
When does RelayRidge schedule its wipes?
There are too few wipes on record for RelayRidge to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 157 days 3 hours.
Server Details
What is the location of RelayRidge?
For RelayRidge, no region is published; the region code is us3. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 67.246.49.32:28015.
RelayRidge is on which Rust version?
The build is Rust network protocol 2625 and build 151078 on Windows, running on RelayRidge. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RelayRidge?
No response from RelayRidge. It was last seen 2 days ago. 7 full days have passed with 5% uptime, 9 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on RelayRidge?
These tags are published by RelayRidge and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): At the game default, teams hold up to 8; v2625 (Protocol): Protocol 2625: matching game versions are required to join; cs151078 (Build): Build 151078; ptrak (Networking): The standard network layer, RakNet; $rus3 (Region code): us3 is the region code. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does RelayRidge show up in Rust Analytics lists and filters?
On Rust Analytics, RelayRidge matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join RelayRidge?
The console route: start Rust, press F1, enter client.connect 67.246.49.32:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$rus3,v2625,gmrust,cs151078,ts8
Game
gmrust
mp4
ts8
v2625
cs151078
ptrak
$rus3
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.