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RUST ANALYTICS
LIVE46,109PLY11,500SRV
QUOTE 68.168.176.215:28015 Online checked 13m ago

US/low upkeep/Touch Grass Community/US

Players · last
0/ 420
+024h
0% full
Day range 0 3
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 420
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 4
Rank
#3,646
top 16%
Rank · 7d ago
#4,703
1057 places up
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
129
player hours, last seven days
Map
3500
Procedural Map · seed 1580346454
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 05:32 UTC30d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average174/200+24+15.7%
2Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average20/250−2−7.9%
3Rusty Moose |US Main|NA · groups of 12+ · weekly · 219 on average16/250−9−36.2%
4[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 218 on average71/400−10−12.5%
5Rustopia.gg - US LargeNA · groups of 16+ · monthly · 210 on average98/200−6−5.5%
6Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 185 on average68/200+0+0.4%

Quick answers

from the figures on this page

Server Rules

How is US/low upkeep/Touch Grass Community/US configured in terms of rules and settings?

The name of US/low upkeep/Touch Grass Community/US carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on US/low upkeep/Touch Grass Community/US?

The map on US/low upkeep/Touch Grass Community/US is procedural, size 3,500, with seed 1580346454, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does US/low upkeep/Touch Grass Community/US hold in the server rankings?

For the last seven days, US/low upkeep/Touch Grass Community/US holds rank #3,646 on player hours, in the top 16% of all ranked servers.

How full is US/low upkeep/Touch Grass Community/US?

0 of 420 slots on US/low upkeep/Touch Grass Community/US are filled at the moment. The mean over the last seven days is 1 players, reaching 4 at its highest. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 4 players.

Wipe Cycle

What happens on wipe day at US/low upkeep/Touch Grass Community/US?

The average peak across its recent wipes is 3 players. 0 hours after the latest wipe, the crowd reached its peak.

When does US/low upkeep/Touch Grass Community/US schedule its wipes?

There are too few wipes on record for US/low upkeep/Touch Grass Community/US to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 3 hours.

Server Info

What is the server location for US/low upkeep/Touch Grass Community/US?

Its name points to North America, but US/low upkeep/Touch Grass Community/US publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 68.168.176.215:28015.

What is the performance like on US/low upkeep/Touch Grass Community/US?

Server fps over the last 48 hours: 213 on average, 119 at the lowest. The entity count reached 71,194, covering buildings, deployables and all else in the world. The memory ceiling reached 2,383 MB. Low fps and growing entities are the source of felt lag.

What Rust version is US/low upkeep/Touch Grass Community/US running?

The version in use at US/low upkeep/Touch Grass Community/US: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is US/low upkeep/Touch Grass Community/US up, and how consistent is its uptime?

The server is live: US/low upkeep/Touch Grass Community/US is online. 2 days 3 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on US/low upkeep/Touch Grass Community/US?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp420 (Max players): Capacity: 420 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which US/low upkeep/Touch Grass Community/US publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature US/low upkeep/Touch Grass Community/US?

These Rust Analytics lists include US/low upkeep/Touch Grass Community/US: Rust community servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What steps do I take to join US/low upkeep/Touch Grass Community/US?

Type client.connect 68.168.176.215:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp420,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp420
Max players Capacity: 420 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.