Rust Reloaded
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,507 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 503/525 | ▼−33−6.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 319/350 | ▼−41−11.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 156/200 | ▼−19−10.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 282/275 | ▼−64−18.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 40/250 | ▼−14−26.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 275/325 | ▲+6+2.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust Reloaded?
No gather rate appears in the name of Rust Reloaded. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on Rust Reloaded?
The game generates the procedural map on Rust Reloaded.
Population
What is the rank of Rust Reloaded?
In the top – of all ranked servers, Rust Reloaded is #14,507 on player hours over the last seven days.
What is the population on Rust Reloaded?
At present, Rust Reloaded is offline; the last sighting was 27 days 20 hours ago.
Wipe Frequency
When does Rust Reloaded schedule its wipes?
No rhythm can be told for Rust Reloaded yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 27 days 22 hours ago the current world was created.
Server Details
What is the server location for Rust Reloaded?
There is no region published for Rust Reloaded. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 68.205.55.251:28015.
What Rust version is Rust Reloaded running?
Rust network protocol 2633 and build 163794 on Windows is what Rust Reloaded runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Rust Reloaded and is it currently online?
Rust Reloaded is down. The last time we saw it was 27 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 16 September 2026.
Server Tags
How should you interpret the tags on Rust Reloaded?
These tags are published by Rust Reloaded and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Rust Reloaded appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Rust Reloaded: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to Rust Reloaded?
Type client.connect 68.205.55.251:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.