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RUST ANALYTICS
LIVE73,906PLY11,709SRV
QUOTE 68.216.63.79:8080 Offline checked 22d ago

Some fuckin server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,292
top 58%
Rank · 7d ago
#9,994
3298 places down
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average385/450+35+10.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average390/475+107+37.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average292/300−98−25.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average364/425+90+32.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average72/250−3−3.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average297/425+24+8.6%

Quick answers

from the figures on this page

Rules & Settings

How is Some fuckin server configured in terms of rules and settings?

No gather rate appears in the name of Some fuckin server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on Some fuckin server?

Some fuckin server uses a procedural map, which the game generates.

Player Count

Where does Some fuckin server sit in the rankings?

In the top 58% of all ranked servers, Some fuckin server is #13,292 on player hours over the last seven days.

How full is Some fuckin server?

Right now, Some fuckin server is offline; the last sighting was 22 days 16 hours ago.

Wipe Cycle

When does Some fuckin server schedule its wipes?

There are too few wipes on record for Some fuckin server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 25 days 2 hours.

Server Info

What is the location of Some fuckin server?

There is no region published for Some fuckin server. Rust Analytics reports the location a server claims, not the machine's actual location. 68.216.63.79:8080 is its address.

Some fuckin server is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Linux, running on Some fuckin server. Joining requires the same protocol on your game, which Steam updates.

How reliable is Some fuckin server and is it currently online?

Offline at this moment: Some fuckin server. Last seen 22 days 16 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 21 September 2026.

Tags & Filters

How should you interpret the tags on Some fuckin server?

These tags are published by Some fuckin server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Some fuckin server?

These Rust Analytics lists include Some fuckin server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Some fuckin server?

The console route: start Rust, press F1, enter client.connect 68.216.63.79:8080. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.