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RUST ANALYTICS
LIVE84,879PLY11,724SRV
QUOTE 68.230.16.6:28015 Offline checked 11d ago

Rust FiveM Development

Players · last
1/ 4
n/a24h
25% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,834
top 61%
Rank · 7d ago
#11,913
1921 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average505/550+54+12.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average432/475−18−4.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average261/275−17−6.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average412/450−4−0.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average47/250−27−36.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average364/450+33+9.9%

Quick answers

from the figures on this page

Server Rules

How is Rust FiveM Development configured in terms of rules and settings?

No gather rate appears in the name of Rust FiveM Development. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on Rust FiveM Development?

A procedural map runs on Rust FiveM Development, created by the game.

Activity

What position does Rust FiveM Development hold in the server rankings?

In the top 61% of all ranked servers, Rust FiveM Development is #13,834 on player hours over the last seven days.

What is the population on Rust FiveM Development?

At present, Rust FiveM Development is offline; the last sighting was 11 days 20 hours ago.

Wipe Cycle

How often does Rust FiveM Development wipe?

There are too few wipes on record for Rust FiveM Development to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 2 hours.

Server Overview

What is the server location for Rust FiveM Development?

No region is published by Rust FiveM Development. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 68.230.16.6:28015 is its address.

What Rust version is Rust FiveM Development running?

The version in use at Rust FiveM Development: Rust network protocol 2634 and build 166586, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Rust FiveM Development and is it currently online?

Rust FiveM Development is down. The last time we saw it was 11 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 2 October 2026.

Tags and Rankings

How should you interpret the tags on Rust FiveM Development?

These tags are published by Rust FiveM Development and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): It holds 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Rust FiveM Development appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust FiveM Development: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Rust FiveM Development?

The console route: start Rust, press F1, enter client.connect 68.230.16.6:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players It holds 4 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build Game build: 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.