Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,911 top 71%
- Rank · 7d ago
- #8,930 ▼7981 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average | 529/575 | ▼−43−7.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average | 293/325 | ▼−131−30.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 146/200 | ▲+19+15.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average | 338/375 | ▲+9+2.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average | 161/250 | ▲+114+245.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average | 255/325 | ▼−52−17.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Name of Server as Shown on the Client Server List?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
Activity
Where does Name of Server as Shown on the Client Server List sit in the rankings?
In the top 71% of all ranked servers, Name of Server as Shown on the Client Server List is #16,911 on player hours over the last seven days.
How many players does Name of Server as Shown on the Client Server List have?
Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 16 days 15 hours ago.
Wipe Frequency
How often does Name of Server as Shown on the Client Server List wipe?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 18 days 9 hours ago the current world was created.
Server Overview
What is the location of Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 68.230.168.28:28015.
Name of Server as Shown on the Client Server List is on which Rust version?
The version in use at Name of Server as Shown on the Client Server List: Rust network protocol 2634 and build 165959, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?
No response from Name of Server as Shown on the Client Server List. It was last seen 16 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 27 September 2026.
Tags & Filters
How should you interpret the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs165959 (Build): Game build: 165959; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Name of Server as Shown on the Client Server List publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?
The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to Name of Server as Shown on the Client Server List?
Type client.connect 68.230.168.28:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs165959,ts8
Game
gmrust
mp1
ts8
v2634
cs165959
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.