Rust Local Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,874 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average | 497/525 | ▼−60−10.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average | 285/325 | ▼−76−21.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 122/200 | ▼−34−21.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average | 333/375 | ▲+8+2.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 66/250 | ▲+19+39.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average | 245/300 | ▼−63−20.4% |
Quick answers
from the figures on this pageServer Rules
How is Rust Local Server configured in terms of rules and settings?
The name of Rust Local Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on Rust Local Server?
The game generates the procedural map on Rust Local Server.
Player Count
What position does Rust Local Server hold in the server rankings?
For the last seven days, Rust Local Server holds rank #15,874 on player hours, in the top 72% of all ranked servers.
How many players does Rust Local Server have?
Right now, Rust Local Server is offline; the last sighting was 3 days 2 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does Rust Local Server schedule its wipes?
No rhythm can be told for Rust Local Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 days 17 hours old.
Server Info
Where can Rust Local Server be found?
There is no region published for Rust Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. 68.235.46.194:28015 is its address.
Rust Local Server runs which version of Rust?
Rust network protocol 2634 and build 166494 on Windows is what Rust Local Server runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Rust Local Server and is it currently online?
Rust Local Server is down. The last time we saw it was 3 days 2 hours ago. 2 full days have passed with 0% uptime, 0 of 48 hours. The earliest Rust Analytics saw it was 12 October 2026.
Server Tags
How should you interpret the tags on Rust Local Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Rust Local Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Rust Local Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Rust Local Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Rust Local Server?
The console route: start Rust, press F1, enter client.connect 68.235.46.194:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.