A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 308/350 | ▼−53−14.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 184/200 | ▼−29−13.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 187/200 | ▲+23+14.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 192/200 | ▼−24−11.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 34/250 | ▼−6−14.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 181/225 | ▼−1−0.5% |
Quick answers
from the figures on this pageRules & Settings
How is A Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Carbon plugins are running. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Rust Server?
The game generates the procedural map on A Rust Server.
Activity
Where does A Rust Server sit in the rankings?
For the last seven days, A Rust Server holds rank #15,960 on player hours, in the top 71% of all ranked servers.
How many players does A Rust Server have?
At present, A Rust Server is offline; the last sighting was 5 days 5 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does A Rust Server schedule its wipes?
The record holds too few of A Rust Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 5 days 5 hours ago the current world was created.
Server Overview
What is the location of A Rust Server?
No region is published by A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 69.10.49.122:28042 is its address.
A Rust Server is on which Rust version?
The build is Rust network protocol 2634 and build 167231 on Linux, running on A Rust Server. The protocol has to match for you to join, and Steam applies that update.
Is A Rust Server up, and how consistent is its uptime?
Offline at this moment: A Rust Server. Last seen 5 days 5 hours ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. The earliest Rust Analytics saw it was 9 October 2026.
Tags & Filters
How should you interpret the tags on A Rust Server?
Published by A Rust Server for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): It runs build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does A Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature A Rust Server: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to A Rust Server?
The console route: start Rust, press F1, enter client.connect 69.10.49.122:28042. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^y,^v,gmvanilla,cs167231,ts8
Game
gmvanilla
mp40
ts8
v2634
cs167231
ptrak
$r?
Difficulty
^v
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.