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RUST ANALYTICS
LIVE85,697PLY11,696SRV
QUOTE 69.164.250.106:28015 Online checked 10m ago

US | Zombieland 5x | PVE | Events | Raidbases

5x monthly wipes moddedoxidepve
Players · last
0/ 100
−124h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 2
Rank
#6,520
top 29%
Rank · 7d ago
#6,682
162 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 1h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
5x
read from the name
Score
22
player hours, last seven days
Map
4500
Procedural Map · seed 2135971290
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 1h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:19 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 5 on average1/100−1−50.0%
2Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 4 on average3/50−1−32.1%
3SafeHouse 5x Extreme PvENA · groups of 8+ · 5x · monthly · 4 on average4/500+0−7.7%
4Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|SkNA · groups of 8+ · 5x · monthly · 3 on average4/30−1−18.6%
5Four Horsemen | Dickaroo | PVE | 5X | 10/1NA · groups of 16+ · 5x · monthly · 3 on average1/20−1−57.1%
6HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoNA · groups of 8+ · 5x · monthly · 2 on average1/100+1

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on US | Zombieland 5x | PVE | Events | Raidbases?

A gather rate of 5x appears in the name of US | Zombieland 5x | PVE | Events | Raidbases. The default group size of 8 players applies here. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on US | Zombieland 5x | PVE | Events | Raidbases?

US | Zombieland 5x | PVE | Events | Raidbases uses a procedural map of size 4,500 with seed 2135971290, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does US | Zombieland 5x | PVE | Events | Raidbases sit in the rankings?

In the top 29% of all ranked servers, US | Zombieland 5x | PVE | Events | Raidbases is #6,520 on player hours over the last seven days.

What is the population on US | Zombieland 5x | PVE | Events | Raidbases?

0 of 100 slots on US | Zombieland 5x | PVE | Events | Raidbases are filled at the moment. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 1 players.

Wipe Frequency

What happens on wipe day at US | Zombieland 5x | PVE | Events | Raidbases?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 13 hours after the wipe, the crowd peaked.

When does US | Zombieland 5x | PVE | Events | Raidbases schedule its wipes?

The only wipe at US | Zombieland 5x | PVE | Events | Raidbases is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days 17 hours. The tags state monthly wipes.

Server Info

What is the location of US | Zombieland 5x | PVE | Events | Raidbases?

Its name points to North America, but US | Zombieland 5x | PVE | Events | Raidbases publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 69.164.250.106:28015 is its address.

What is the performance like on US | Zombieland 5x | PVE | Events | Raidbases?

Average server fps for the last 48 hours is 179; the floor was 109. 123,239 entities is the maximum carried: buildings, deployables and everything else. Up to 4,113 MB of memory was used. Low fps and growing entities are the source of felt lag.

US | Zombieland 5x | PVE | Events | Raidbases is on which Rust version?

The version in use at US | Zombieland 5x | PVE | Events | Raidbases: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of US | Zombieland 5x | PVE | Events | Raidbases?

The server is live: US | Zombieland 5x | PVE | Events | Raidbases is online. Its own uptime figure dates the last restart to roughly 16 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on US | Zombieland 5x | PVE | Events | Raidbases?

Published by US | Zombieland 5x | PVE | Events | Raidbases for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature US | Zombieland 5x | PVE | Events | Raidbases?

On Rust Analytics, US | Zombieland 5x | PVE | Events | Raidbases matches these lists: Rust servers with 5x gather rates, Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.

Connection

What steps do I take to join US | Zombieland 5x | PVE | Events | Raidbases?

The console route: start Rust, press F1, enter client.connect 69.164.250.106:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/xtEMNKyDQT.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.