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RUST ANALYTICS
LIVE76,635PLY11,729SRV
QUOTE 69.43.66.35:28015 Offline checked 24d ago

JohnDaWalrus

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,305
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average404/450+54+15.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average407/475+124+43.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average287/300−103−26.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average385/425+111+40.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average76/250+1+1.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average307/425+34+12.3%

Quick answers

from the figures on this page

Rules & Settings

How is JohnDaWalrus configured in terms of rules and settings?

No gather rate is given in the name of JohnDaWalrus. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on JohnDaWalrus?

A procedural map runs on JohnDaWalrus, created by the game.

Player Count

Where does JohnDaWalrus sit in the rankings?

For the last seven days, JohnDaWalrus holds rank #13,305 on player hours, in the top – of all ranked servers.

How many players does JohnDaWalrus have?

At present, JohnDaWalrus is offline; the last sighting was 24 days 22 hours ago.

Wipe Schedule

On what cycle does JohnDaWalrus wipe?

No rhythm can be told for JohnDaWalrus yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 24 days 22 hours ago the current world was created.

Server Overview

Where can JohnDaWalrus be found?

No region is published by JohnDaWalrus. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 69.43.66.35:28015.

What Rust version is JohnDaWalrus running?

The version in use at JohnDaWalrus: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of JohnDaWalrus?

No response from JohnDaWalrus. It was last seen 24 days 22 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Tags & Filters

What is the meaning of the tags on JohnDaWalrus?

Published by JohnDaWalrus for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature JohnDaWalrus?

On Rust Analytics, JohnDaWalrus matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to JohnDaWalrus?

The console route: start Rust, press F1, enter client.connect 69.43.66.35:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.