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RUST ANALYTICS
LIVE37,371PLY11,462SRV
QUOTE 69.9.150.161:28015 Online NA checked 9m ago

The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |

2x moddedoxidepvepremium
Players · last
0/ 110
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 110
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,874
top 67% · #1481 in NA
Rank · 7d ago
#14,857
17 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
4096
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.3 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:28 UTC12d ago 0 – running 0
Thu 1 Oct, 07:16 UTC14d ago 0 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average4/100−2−36.0%
2ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|ENA · groups of 8+ · 2x · monthly · 6 on average3/50−2−37.9%
3Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 6 on average1/100−1−53.8%
4The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average8/25+4+92.0%
5|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|NA · groups of 8+ · 2x · monthly · 3 on average1/150+0+0.0%
6US-2X-PVE-Monthly-Skills-SusRust x2NA · groups of 8+ · 2x · monthly · 3 on average0/200+0

Quick answers

from the figures on this page

Map and Rules

How is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | configured in terms of rules and settings?

The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | carries its gather rate in its name: 2x. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. Joining needs premium status. VAC, Valve's anti-cheat, is enabled.

What is the current map on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

The map on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | is procedural, size 4,096, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Player Count

What is the rank of The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

In the top 67% of all ranked servers, The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | is #14,874 on player hours over the last seven days and #1,481 in North America.

How many players does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | have?

On The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |, 0 players are in now, out of 110 slots. Average players over seven days: 0; peak: 1.

Wipe Schedule

How does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | wipe?

There are too few wipes on record for The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 16 hours old.

Server Overview

What is the server location for The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

With the NA tag, The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. 69.9.150.161:28015 is its address.

Is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | performing well?

Server fps over the last 48 hours: 143 on average, 74 at the lowest. The entity count reached 77,354, covering buildings, deployables and all else in the world. Up to 3,700 MB of memory was used. A climbing entity count plus low fps is the lag players report.

The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | runs which version of Rust?

The version in use at The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | and is it currently online?

Online at this moment: The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |. 40 minutes ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

Published by The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp110 (Max players): Slot count: 110; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^q (Premium): Joining needs premium status; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The browser places this server in North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

These Rust Analytics lists include The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |: 2x Rust servers, Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connection

What steps do I take to join The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

The console route: start Rust, press F1, enter client.connect 69.9.150.161:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. Joining needs premium status. You can reach its website at https://discord.com/invite/uNHPRCK8cJ.

Server tags

what each one means

Published as mp110,ptrak,$r?,v2634,NA,^p,gmvanilla,cs167781,^q,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp110
Max players Slot count: 110.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^q
Premium Joining needs premium status.
^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.