My Rust server | Powered by AMP
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,867 top 72%
- Rank · 7d ago
- #15,970 ▲103 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average | 417/375 | ▼−90−17.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average | 237/225 | ▼−90−27.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 122/200 | ▼−31−20.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average | 276/250 | ▼−12−4.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 43/250 | ▪+0−0.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average | 233/275 | ▼−49−17.5% |
Quick answers
from the figures on this pageRules & Settings
How is My Rust server | Powered by AMP configured in terms of rules and settings?
No gather rate appears in the name of My Rust server | Powered by AMP. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on My Rust server | Powered by AMP?
My Rust server | Powered by AMP uses a procedural map, which the game generates.
Population
Where does My Rust server | Powered by AMP sit in the rankings?
For the last seven days, My Rust server | Powered by AMP holds rank #15,867 on player hours, in the top 72% of all ranked servers.
How full is My Rust server | Powered by AMP?
0 of 100 slots on My Rust server | Powered by AMP are filled right now. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does My Rust server | Powered by AMP wipe?
No rhythm can be told for My Rust server | Powered by AMP yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 23 hours.
Server Details
What is the server location for My Rust server | Powered by AMP?
No region is published by My Rust server | Powered by AMP. Rust Analytics reports the location a server claims, not the machine's actual location. 70.113.210.45:28015 is its address.
My Rust server | Powered by AMP is on which Rust version?
The version in use at My Rust server | Powered by AMP: Rust network protocol 2634 and build 167231, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is My Rust server | Powered by AMP and is it currently online?
The server is live: My Rust server | Powered by AMP is online. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 2 October 2026.
Server Tags
How should you interpret the tags on My Rust server | Powered by AMP?
These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does My Rust server | Powered by AMP show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature My Rust server | Powered by AMP: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join My Rust server | Powered by AMP?
Type client.connect 70.113.210.45:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp100
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.