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RUST ANALYTICS
LIVE78,700PLY11,673SRV
QUOTE 70.173.255.80:25010 Online NA checked 6m ago

4SG 1-Grid Madness 10X

10x weekly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#14,696
top 66% · #1460 in NA
Rank · 7d ago
#13,940
756 places down
Last wipe
12d ago
weekly schedule
Next wipe
1d 3h
Thu 15 Oct, 18:30 UTC
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
1
player hours, last seven days
Map
2500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 66% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:30 UTCin 1d 3h

Its weekly schedule tag · low confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 1d 3hThu 15 Oct, 18:30 UTC
  2. 8d 3hThu 22 Oct, 18:30 UTC
  3. 15d 3hThu 29 Oct, 18:30 UTC
  4. 22d 3hThu 5 Nov, 19:00 UTCFW
  5. 29d 3hThu 12 Nov, 18:30 UTC
  6. 36d 3hThu 19 Nov, 18:30 UTC
  7. 43d 3hThu 26 Nov, 18:30 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average88/200−52−37.0%
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 162 on average123/150+0+0.1%
3Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average14/50+1+4.3%
4Vitality - EU 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average38/50−11−22.3%
5WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|XNA · groups of 100+ · 10x · weekly · 11 on average7/100−3−32.8%
6[US] Rust Isle Random Item Jump 10x EVENTS Flat Islands Wiped 1NA · groups of 8+ · 10x · weekly · 3 on average2/100−1−41.5%

Quick answers

from the figures on this page

Map and Rules

How is 4SG 1-Grid Madness 10X configured in terms of rules and settings?

A gather rate of 10x appears in the name of 4SG 1-Grid Madness 10X. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on 4SG 1-Grid Madness 10X?

A procedural map of size 2,500 with seed 1337 runs on 4SG 1-Grid Madness 10X, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Population

What is the rank of 4SG 1-Grid Madness 10X?

In the top 66% of all ranked servers, 4SG 1-Grid Madness 10X is #14,696 on player hours over the last seven days and #1,460 in North America.

What is the population on 4SG 1-Grid Madness 10X?

On 4SG 1-Grid Madness 10X, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 2.

Wipe Cycle

How does 4SG 1-Grid Madness 10X handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 36 hours after the latest wipe, the crowd reached its peak.

On what cycle does 4SG 1-Grid Madness 10X wipe?

The schedule at 4SG 1-Grid Madness 10X cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Thursday 15 October at 18:30 UTC the next wipe is due. Its world now is 12 days 20 hours old. The tags give a weekly wipe.

Server Info

Where can 4SG 1-Grid Madness 10X be found?

The NA tag and North America are what 4SG 1-Grid Madness 10X lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 70.173.255.80:25010 is its address.

What is the performance like on 4SG 1-Grid Madness 10X?

Server fps over the last 48 hours: 237 on average, 215 at the lowest. The entity count reached 49,348, covering buildings, deployables and all else in the world. Memory use peaked at 2,153 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is 4SG 1-Grid Madness 10X running?

The version in use at 4SG 1-Grid Madness 10X: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of 4SG 1-Grid Madness 10X?

Online at this moment: 4SG 1-Grid Madness 10X. 20 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on 4SG 1-Grid Madness 10X?

These tags are published by 4SG 1-Grid Madness 10X and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

4SG 1-Grid Madness 10X appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, 4SG 1-Grid Madness 10X matches these lists: 10x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Connection

What is the process to join 4SG 1-Grid Madness 10X?

Type client.connect 70.173.255.80:25010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/4sg.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.