4SG Rust PvE | No Kill | No Raid | No Decay
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,758 top 71%
- Rank · 7d ago
- #13,272 ▼2486 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 1h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4096 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average | 104/200 | ▼−6−5.1% | |
| 2 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on average | 26/100 | ▼−54−67.5% | |
| 3 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 51/200 | ▼−14−22.0% | |
| 4 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 61 on average | 46/200 | ▪+0+0.7% | |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 56/100 | ▼−4−6.7% | |
| 6 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average | 77/150 | ▼−14−15.7% |
Quick answers
from the figures on this pageRules & Settings
How is 4SG Rust PvE | No Kill | No Raid | No Decay configured in terms of rules and settings?
No gather rate appears in the name of 4SG Rust PvE | No Kill | No Raid | No Decay. Groups can contain a maximum of 8 players, the default for the game. roleplay is the mode, a roleplay setting with towns and jobs. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on 4SG Rust PvE | No Kill | No Raid | No Decay?
4SG Rust PvE | No Kill | No Raid | No Decay uses a procedural map of size 4,096 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.
Activity
What is the rank of 4SG Rust PvE | No Kill | No Raid | No Decay?
For the last seven days, 4SG Rust PvE | No Kill | No Raid | No Decay holds rank #15,758 on player hours, in the top 71% of all ranked servers.
What is the population on 4SG Rust PvE | No Kill | No Raid | No Decay?
0 of 100 slots on 4SG Rust PvE | No Kill | No Raid | No Decay are filled at the moment. Average players over seven days: 0; peak: 1.
Wipe Cycle
What happens on wipe day at 4SG Rust PvE | No Kill | No Raid | No Decay?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does 4SG Rust PvE | No Kill | No Raid | No Decay wipe?
The only wipe at 4SG Rust PvE | No Kill | No Raid | No Decay is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days 22 hours. The tags state monthly wipes.
Server Details
What is the server location for 4SG Rust PvE | No Kill | No Raid | No Decay?
No region is published by 4SG Rust PvE | No Kill | No Raid | No Decay. Rust Analytics reports the location a server claims, not the machine's actual location. 70.173.255.80:27010 is its address.
What is the performance like on 4SG Rust PvE | No Kill | No Raid | No Decay?
The last 48 hours average 75 server fps, the low being 63. At its peak it held 79,335 entities: buildings, deployables and the rest of the world. Up to 2,831 MB of memory was used. Low fps and growing entities are the source of felt lag.
4SG Rust PvE | No Kill | No Raid | No Decay is on which Rust version?
The version in use at 4SG Rust PvE | No Kill | No Raid | No Decay: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is 4SG Rust PvE | No Kill | No Raid | No Decay up, and how consistent is its uptime?
Online at this moment: 4SG Rust PvE | No Kill | No Raid | No Decay. Its own uptime figure dates the last restart to roughly 23 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on 4SG Rust PvE | No Kill | No Raid | No Decay?
These tags are published by 4SG Rust PvE | No Kill | No Raid | No Decay and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^r (Roleplay): Its format is roleplay; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature 4SG Rust PvE | No Kill | No Raid | No Decay?
On Rust Analytics, 4SG Rust PvE | No Kill | No Raid | No Decay matches these lists: Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join 4SG Rust PvE | No Kill | No Raid | No Decay?
Type client.connect 70.173.255.80:27010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/4sg.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
