Skip to the page
RUST ANALYTICS
LIVE97,641PLY11,681SRV
QUOTE 70.27.163.167:28015 Offline checked 6d ago

14 PK TEST SERVER

Players · last
0/ 10
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,395
top 43%
Rank · 7d ago
#9,104
291 places down
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average468/525−41−8.0%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average195/225−61−23.8%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average359/400−80−18.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average324/350−97−23.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1056/1075+1013+2341.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average284/350−85−23.0%

Quick answers

from the figures on this page

Server Rules

How is 14 PK TEST SERVER configured in terms of rules and settings?

The name of 14 PK TEST SERVER carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on 14 PK TEST SERVER?

The game generates the procedural map on 14 PK TEST SERVER.

Population

What position does 14 PK TEST SERVER hold in the server rankings?

In the top 43% of all ranked servers, 14 PK TEST SERVER is #9,395 on player hours over the last seven days.

How many players does 14 PK TEST SERVER have?

At present, 14 PK TEST SERVER is offline; the last sighting was 6 days 4 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Frequency

On what cycle does 14 PK TEST SERVER wipe?

No rhythm can be told for 14 PK TEST SERVER yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 10 hours ago the current world was created.

Server Info

What is the location of 14 PK TEST SERVER?

For 14 PK TEST SERVER, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 70.27.163.167:28015.

14 PK TEST SERVER is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what 14 PK TEST SERVER runs. The protocol has to match for you to join, and Steam applies that update.

Is 14 PK TEST SERVER up, and how consistent is its uptime?

Offline at this moment: 14 PK TEST SERVER. Last seen 6 days 4 hours ago. 7 full days have passed with 6% uptime, 10 of 168 hours. The earliest Rust Analytics saw it was 7 October 2026.

Server Tags

What is the meaning of the tags on 14 PK TEST SERVER?

Published by 14 PK TEST SERVER for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature 14 PK TEST SERVER?

The following Rust Analytics lists feature 14 PK TEST SERVER: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to 14 PK TEST SERVER?

Type client.connect 70.27.163.167:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.