Skip to the page
RUST ANALYTICS
LIVE42,193PLY11,472SRV
QUOTE 70.40.118.22:28015 Offline checked 14d ago

Rust

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,464
top 61%
Rank · 7d ago
#8,682
5782 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average308/350−53−14.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average184/200−29−13.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average187/200+23+14.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average192/200−24−11.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average34/250−6−14.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average181/225−1−0.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust?

The name of Rust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rust?

The game generates the procedural map on Rust.

Population

What is the rank of Rust?

In the top 61% of all ranked servers, Rust is #14,464 on player hours over the last seven days.

How many players does Rust have?

Right now, Rust is offline; the last sighting was 14 days 8 hours ago.

Wipe Cycle

On what cycle does Rust wipe?

The record holds too few of Rust's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 17 days 21 hours old.

Server Overview

What is the location of Rust?

For Rust, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 70.40.118.22:28015 is its address.

What Rust version is Rust running?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Rust. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rust?

Rust is down. The last time we saw it was 14 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 29 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Rust?

These tags are published by Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Rust show up in Rust Analytics lists and filters?

On Rust Analytics, Rust matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Rust?

Type client.connect 70.40.118.22:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.