Rust Rampage DEV [US] [MODS] x100
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #7,472 top 34% · #1156 in NA
- Rank · 7d ago
- #13,529 ▲6057 places up
- Last wipe
- 10d ago monthly schedule
- Next wipe
- 22d 0h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- 100x read from the name
- Score
- 14 player hours, last seven days
- Map
- 4000 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 1.5 days between real wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:21 UTC10d ago | 1 | – | running | 0 |
| Sat 3 Oct, 06:12 UTC11d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | No Rules | 100x Staging | Clans | Symmetry | CarsNA · groups of 20+ · 100x · monthly · 2 on average | 1/125 | ▼−1−36.8% | |
| 2 | HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob FriNA · groups of 8+ · 10x · monthly · 15 on average | 14/150 | ▼−12−46.3% | |
| 3 | AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop]NA · groups of 8+ · 10x · monthly · 13 on average | 9/100 | ▲+1+13.7% | |
| 4 | [US] World War Rust | X1000 | Loot++ | Monthly WipeNA · groups of 8+ · 1000x · monthly · 2 on average | 1/100 | ▼−1−52.0% | |
| 5 | XRUST.CO US 10x Monthly Solo Only - Skins - Pvp - ORPNA · groups of 8+ · 10x · monthly · 2 on average | 2/75 | ▪+0+9.1% | |
| 6 | [NA] WOLFPACK.GG 10x [No BPs | Kits | Shop | TP | VIP]NA · groups of 100+ · 10x · monthly · 2 on average | 1/200 | ▼−1−52.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust Rampage DEV [US] [MODS] x100?
A gather rate of 100x appears in the name of Rust Rampage DEV [US] [MODS] x100. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rust Rampage DEV [US] [MODS] x100?
The map on Rust Rampage DEV [US] [MODS] x100 is procedural, size 4,000, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Activity
What position does Rust Rampage DEV [US] [MODS] x100 hold in the server rankings?
On seven-day player hours, Rust Rampage DEV [US] [MODS] x100 sits at #7,472, in the top 34% across ranked servers and #1,156 in North America.
What is the population on Rust Rampage DEV [US] [MODS] x100?
On Rust Rampage DEV [US] [MODS] x100, 0 players are in now, out of 100 slots. Average players over seven days: 0; peak: 2. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 0 players.
Wipe Schedule
What can you expect on wipe day for Rust Rampage DEV [US] [MODS] x100?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does Rust Rampage DEV [US] [MODS] x100 wipe?
The only wipe at Rust Rampage DEV [US] [MODS] x100 is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 10 days 1 hours old. Its tags list a wipe each month.
Server Overview
What is the server location for Rust Rampage DEV [US] [MODS] x100?
The NA tag and North America are what Rust Rampage DEV [US] [MODS] x100 lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 71.120.188.159:28018.
What is the performance like on Rust Rampage DEV [US] [MODS] x100?
Average server fps for the last 48 hours is 30; the floor was 1. 212,351 entities is the maximum carried: buildings, deployables and everything else. Up to 5,228 MB of memory was used. Low fps and growing entities are the source of felt lag.
Rust Rampage DEV [US] [MODS] x100 runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Rust Rampage DEV [US] [MODS] x100. Joining requires the same protocol on your game, which Steam updates.
Is Rust Rampage DEV [US] [MODS] x100 up, and how consistent is its uptime?
Rust Rampage DEV [US] [MODS] x100 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 11 hours ago. 7 full days have passed with 96% uptime, 161 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on Rust Rampage DEV [US] [MODS] x100?
These tags are published by Rust Rampage DEV [US] [MODS] x100 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.
Rust Rampage DEV [US] [MODS] x100 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Rust Rampage DEV [US] [MODS] x100 matches these lists: Rust servers with a gather rate above 10x, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Joining the Server
How can I connect to Rust Rampage DEV [US] [MODS] x100?
Type client.connect 71.120.188.159:28018 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
